The Players have to get their 5 pawns from their starting spaces on the blue ring to their destination spaces in the center of the game board. Movement is determined by 2 dice for 2 pawns each turn. After completing a turn around the game board, the pawns reach a big numbered space og their own color, at which they advance to the next inner ring. A pawn...
Each player chooses a figure and places it on the center spot. Then roll one die and begin with number 1, occupying the colored numbered spots. Dark yellow means that you can roll again as many times as you land on that color, sometimes three or four times in a row. Light yellow and light blue are considered numbers only. The dark blue spots, on the other...
In this Garfield game all players have four pawns they must move around the board from their own start space to their own goal. Each side of the square shaped game board holds start and goal of one player colour. You throw one die on your turn and move that many spaces on the board. If you land on a space already occupied by another player's pawn, you get...
This is a gambling game for two players and requires two dice, two counters and chips or money. The stakes are unlimited by anything except the players’ inclination or ability to pay. RULES OF PLAY 1 The players take it in turn to throw both dice. The player with the higher score becomes Cat; the other, Mouse. They put the agreed stakes in the pots: Cat in...
Kat Tracks is an educational game for small children that teaches kids to take turns and cooperate with others. The children also practice basic counting skills and visual discrimination. Each player has four plastic Kitty Kat playing pieces which must be moved to one of the four destinations (bakery, fish shop, flower shop, or post office) on the board....
Objective: Be the first moving up to field 75 (die roll must match) - moving by turns - throw the die and move according rolled number; ending on a red marked space follow instructions printed on the map. remarks: simple 'Roll & Move' game, budget-friendly promotional edition (map only) map measures: 15.65 x 10.2 inches drawings convey a feeling about an...
Katz und Maus was published as a supplement to Auerbach's Deutschem Kinder-Kalender für 1913. Up to 10 players play the mice and one player plays the cat. Te mice have to get from space 1 to space 64 without getting caught by the cat. If the cat and a mouse get on the same space, the mouse gets eaten and is out of play. If a player rolls more than he needs...
From the box: In ancient times, oceans and mountain streams ran red with blood of brave Hawaiian warriors until king Kamehameha conquered and united the Islands. Though the Hawaiians were poetic and daily worshiped their gods, they took great pride in perfecting the art of war. These muscular six- to seven-foot warriors in war helmets and loin cloths could...
Players move around the board and are able to buy ranches. Each ranch differs in cost and maximum capacity of cattle. When player buys ranch, he is also able to buy some cattle. Each time player will pass the ranch again the cattle number will double, until it will reach the maximum number. When player stops on ranch, he/she may take some cattle and bring...