The Charleston Game plays a lot like Monopoly with one catch: players must answer Examination Questions about Charleston's history or culture correctly to purchase properties when they lands on them. Knowledge of Charleston is the only currency in this game. Acquired property cards contain information that can aid owners in answering future questions. When...
Players roll dice and move around the board gaining colors by marking their score sheets with the color of the space they land on (each depicting the name of a Mackinac Island merchant.) When a player collects 7 of any color, he moves to one of two dock spaces. From there, players attempt to roll specific combinations in order to advance to the island and...
The game is in the form of a family tree with each monarch named in numbered circles. Those circles before William l are in pink and those after are yellow. Circle one is the DIVISIONS OF THE HISTORY OF ENGLAND, and it leads to Britons, Romans, Saxons and Saxon Heptarchy then Saxon kings, Danish kings, restored Saxon kings, and the various houses from the...
One of the American Heritage Command Decision Strategy Games. A World War II Pacific Campaign game, the players are in a race with each other to reach the "final objective" -- the main Japanese HQ. The Japanese defense forces (14 pieces) are obstacles for all players; when defeated, they are redeployed by that player and can thus be used to slow down...
Learn about animals and their environments as you follow the stone trail through the world's habitats. Draw a "Wisdom & Consequence" card to learn about environmental hazards and to discover ways in which you can help improve the environment. With every correct answer to an animal or habitat question on the "Knowledge" cards, you collect one "Habitat"...
In this game (subtitled "A Souvenir To Celebrate The Eclipse, Cornwall 1999") the players take the role of hitch-hikers making their way into Cornwall to view the 1999 full solar eclipse. The game mechanics are basic; roll-and-move along a variety of routes (accurately based on the major roads in Cornwall), racing against time. Each move is a random length...
Hitchiker 2012 is an easy to play adventure where a little imagination, free thinking spirit and love of satire will take you for a wild ride on an emotional rollercoaster. The premise is simple. Players (2-6) assume the role of carefree Hitchikers and set out on the road to make their fortune while trying to avoid trouble along the way. Hitchikers don't...