FALKIRKOPOLY is concerned with business trade in Falkirk. The object of the game is to accumulate as much wealth as possible through the purchase, trade and development of businesses - the businesses themselves representing actual firms on the Island or town. It has the following features: - Businesses to buy, trade and sell. - A £500 ‘Loan Card’ for each...
Fall's Leaves Fall is a roll and write game about us as drafts that help Autumn leaves fall to the ground from a tree. Pretty simple, right? Well, the are 2 small restrictions for movement and in your way down you get to take victory points from other leaves you meet, dandelions and get bonuses from various sources, plus in your personal board you can have...
From NASA's site for kids: you can take an imaginary trip to a black hole right now! You will also visit such interesting places as a giant array of radio telescopes in the New Mexico desert and NASA's Jet Propulsion Laboratory in Pasadena, California. Then you will blast into space and visit the Earth-orbiting Japanese VSOP Radio Telescope (launched in...
The players have to move their 4 cars from the "Start/Ziel" space to the turning cycle of their color and back again, while observing the traffic rules. The first player who gets this done, wins the game. Players who violate the traffic rules have to pay a fine, if they do this frequently, they have to play a penalty round with one car. Movement is...
"Fame & Fortune: Win Fame while you gather a Fortune!" In this Whitman game, players use a spinner to move along a convoluted track that includes gender-specific career tracks [for girls, nurse, actress, stewardess, secretary, housewife and teacher; for boys: star athlete, jet pilot, cowboy, fireman, explorer, and scientist) and a "luck track" to collect...
A French family game from the late 60ies/early 70ies. Game consists of a large gameboard depicting a railroad track, 12 cardboard locomotives in 6 colours, a load of cardboard wagons, movement and hazard cards, 6 player mats, two dice and a load of commodity cards. Aim of the game is to be the first to add 5 wagons to your locomotive and to fill these...
In Familie Feuerstein (The Flintstones), each player gets two meeples, which he has to get from his starting spaces to the finish on the rotating Center of the game board. If a player rolls a 1 or 6, he may rotate the Center instead of moving a meeple. The meeples can be thrown out by opposing meeples, if they don't stand on a safe space with a picture of...
The family gnomes want to move from the office building in the city to a little house in the countryside on the outskirts of the city. From the office building in the middle of the game board, the first player moves according to the number rolled. The other players follow in turn. Red number spaces: There is a funny event in each of these spaces. If a...