Designed and promoted in 1979 or shortly after by "Glatteis", a German satirical magazine (motto: "The absurd is the reality"), this is a simple roll-and-move game which is a "satirical, partly realistic mirror of our real life" (from the introductory text). Players start in a randomly determined town and race to complete a circuit through the other five...
Endurance - The Fitness Game is designed to combine the fun of a board game with physical fitness and good nutritional information. Players roll a die, move around a track and perform fitness execises for points to rid themselves of a pre-dealt set of cards. The first person to get rid of all of his cards is the winner. During the game cards may be gained...
Players divide their 6 travelers into 3 secret agents and 3 tourists and select matching passports that will be used throughout the game. With throws of the dice, the travelers are moved from the hotel or railroad station toward the wall. After passing through the checkpoint, which can cause delays, travelers are moved toward the opponents buildings to...
Energie-Spar-Spiel or the Energy Saving Game is a simple roll-and-move affair published in 1981 by the German subsidiary of electrical products maker GTE Sylvania. The game board has a slightly spiral track of 80 spaces. There are 16 spaces along the way marked in red, each of which has a bonus or penalty linked to a good or bad energy use behaviour. Each...
The game starts with a collective energy consumption of 500 units and a collective generation of energy of 200 units. On your turn, move your pawn on a map showing districts of Baden-Württemberg to another district according to the roll of the die. You may either build a power plant or place a detective looking for energy thieves there. Then you roll...
Peppermill's Energy Conservation Game From Cover: Q. Is there really an energy crisis? A. Yes, we are using up our favorite non-renewable fossil fuels at a furious pace, but we can learn how to conserve and use solar energy for most of our energy needs. That's what this game is all about. From Instructions: Energy Crisis is a fast moving, game of chance...
From the Introduction:"The Energy Crisis Game is an instructive introduction to the complexities of energy management. Get involved in the challenge of planning our nation's energy reserves". The Game Equipment consists of the following: a mounted Gameboard; a tri-folded Rules sheet; 1-(6)-sided DIE; 60-Ration Cards; 1-Coupon Disbursement Packet; 6-Various...
In Energy Quest, each player is the president of an energy corporation, developing energy sources so as to sell the output. Two basic types of property are on the board: raw materials (coal, oil, etc.) and power sites, where energy can be produced (electric stations and the like). World Oil Price will rise steadily if unpredictably as the game progresses...
A few excerpts from the manual booklet: "It's 1995 and we are still enduring the effect of the recession of 1990. There is a technological revolution going on with an emphasis in discovering new energy resources." "The object of this game is to educate people in the production of energy, while having fun." The basic game objective is a simple one: "It will...
Engineering Ants is a cooperative game for 2–4 players. The players take turns rolling a die to move the shared engineering ant token around the board in search of blocked ants. Upon finding a blocked ant, the players work together to build something that will help the blocked ant get around the obstacle. The games includes 12 tubes (4 tall, 8 short), 8...