Designer/Publisher's Description: The object of Stonewall is to race your opponents from your starting point to your diagonally opposite corner of a 144 square grid board and back again by the roll of the dice. Every time you move you may place one wall piece of any length (single,double or triple)on the playing board to help your path or hinder your...
Each player has 6 playing pieces (corks), he has to get around the game board to the finish. Movement is determined by a die. If a cork gets to a space with another cork, the later is thrown out and has to beginn anew. There are eight black safe spaces outside the track that can be used to escape ones persuer or to set an ambush. The first player to get...
The players start with 175,- gamemoney and have to get from their starting point to the roundabout and a crossing on the other side of the board and back to their starting point, while minding the traffic rules. The first to achive this, gets a bonus of 50,-. Movement is determined by a die and the traffic lights at the center of the board. While playing...
Promotional game published by Shell, the petrol and oil supplier. Essentially, this is a roll and move game but the winner is not the first player to reach home. In fact, the game does not end until all players have reached home. Then the winner is the player with the most petrol (gas) still in their car. Cards are drawn when you arrive on certain squares...
The players start at the lower right corner of the game map and try to be the first at the train station at the upper right corner. They beginn as pedestrians, but can take the tram or a car along the way, if they pay a certain amount of game coins. Whenever a player gets on a numbered space, he has to consult the game rules and follow the instructions. In...
Up to 4 players can take part in the game. Each player receives one token and must throw a "6" on the dice to be able to start. If a "6" is thrown during the game the player is allowed to have another turn. "Throwing" the dice is done by means of a short, sharp tap on the knob of the dice box. If the figure reaches a number field, there is a special event...
This is a board game designed to teach non-American children the rules of the road and roadsigns. It utilizes international road signs and traffic signals that change. Age range 8-99. The idea is you visit various addresses drawn from cards but must get there by rolling the dice and obeying all traffic laws and signals as you maneuver your car through the...
Stop Light is the amazing magnetic maze game. Magnetic traffic lights change like magic at any of 100 intersections. There are two ways to play. In the first a card is drawn and the first person to get their car to the location first wins that card. Another card is then drawn and play continues in this fashion until all 18 cards have been collected. The...