Journey to the Emerald city is a typical roll-and-move game on a tract map. It is designed for children and has low complexity. Players take turn rolling a die and moving. Along their way are advantageous and dangerous spots, some of which take them off the path, delay them, and force them to get out of their situation. The winner is the first player to...
Very simple board game for the under fives (with supervision). The board is very large and made of some sort of synthetic plastic. It folds out like a piece of cloth to give it it's size. The board is a track, running from the Start to end at Winnie the Pooh's house. Dice controls movement and special squares (there aren't many as it is intended for the...
A traditional roll and move with an educational aspect. Players are aspiring forest owners trying to become rich by selling the lumber. If a player stops on a numbered square, event text will be read, adding or subtracting players money. On a question square, a foresting trivia question is asked and right answer is rewarded with money, while wrong answer...
Puutarha (Garden) is an educational board game about gardening, recommended for ages 7+. The game teaches you real information that can also be applied to gardening. You will learn to identify different flowers, plants, herbs and root vegetables. The tools in the game are real tools used in traditional gardening. To succeed in the game, you need a little...
Theme: Be the player to put the final piece of the puzzle together. Game Play: Pick a puzzle friend and place it on the gear space with the same color as your friend. Spin the spinner and move your friend to the color the spinner lands on. If you land on a space with a puzzle piece place the puzzle piece in the puzzle tray. Game ends: When the final puzzle...
Pyörremyrskypeli ("the tornado game") Hurrikaani ("hurricane") is a 1970s Paletti game where players are trying to reach the center without getting swept away by the hurricane. If played by four players, every player comes from a different point of the compass (N,E,W, or S) The hurricane is being simulated by a rotating comb attached to the center of the...
Essentially a roll and move game. The game board consists of a 3D plastic pyramid with a track running around the outside. This track is indented to hold marbles in place. Some of the spaces have holes which drop the marble to lower levels of the pyramid. Each player has 3 marbles which they have to get to the top of the pyramid. Roll the die to determine...
Two to four players participate in constructing the pyramid. Each player builds on his side, always in the row determined by the dice. The bottom row counts as a 6, the one on top of this as a 5, and so on. The top of the pyramid requires a triangular piece. A player also can deconstruct: If he can't use a number he has rolled, he may remove a piece from...
Fluch der Mumie (Curse of the Mummy) is a game with asymmetrical goals. While one player as the Mummy tries to catch tomb raiders, the other players try to secure as many treasures as possible from the Pyramid. The game is played with magnetic playing pieces on two sides of a vertical board, so the Mummy player cannot see the pieces of the tomb raiders. As...