The learners are consumers, or potential consumers who are interested in learning how to protect their right to privacy. This game may be played by learners with little or no prior knowledge of privacy rights protection, as a means of becoming aware of positive actions they can take in various situations. It is also appropriate for players with some prior...
Trivia game about life in PRL (Polska Republika Ludowa, People's Republic of Poland). The title means "People's Board Pastime". Players in turn move their pawns by a number of spaces rolled on a single 6-sided die, and follow the instructions printed on the space on which they land. Most of the spaces have players drawing cards and answering questions in...
This sports trivia game is designed for 2 players or 4 players... it also supports team play. Contestants move around the outer edge of the board answering football questions covering three historical periods: Early Years, Expansion, and Modern. After answering six questions correctly a player may enter the inner Hall Of Fame section of the board. A player...
Pro Jockey is a game for 2-6 players or "Jockeys" from the age of ten upwards which brings into the home all the action and challenge, the triumphs and the disasters of the increasingly popular sport of National Hunt racing. All the features that combine to create the atmosphere of excitement that surrounds a big race at Aintree or Cheltenham have been...
This game allows you to choose from 8 different player cards. The cards are called CANADA 68, USA 69, SPAIN 70, ITALY 72, FRANCE 74, ENGLAND 73, MEXICO 76 and BRAZIL 77 and simulate both singles and doubles skills. Using special dice you pick what kind of serve you would like to try Flat or Slice and then roll the dice. Provisions are made for 2nd serves...
Players roll dice and move their pieces around a monopoly-style board. It is designed to reinforce problem solving skills during adolescence. The activity is based upon five skill steps: 1. identify the problem, 2. assume responsibility for it, 3. identify different solutions, 4. try the best solution, and 5. try other solutions if the solution originally...
Players take turns giving clues to their fellow participants. Clue givers try to construct one-word clues that will lead others to guess the Proclaim! word. There are up to 3 rounds for each word, and the earlier the round, the more points that are awarded to the clue givers and correct guessers. The more people that guess the correct Proclaim! word, the...
Educational game for first year law students. The game helps to recognize and identify the elements and causes of action associated with Product Liability Law The object of the game is: Land on each element of a cause of action in the chosen path. Articulate that element based on a superior knowledge of products liability. Satisfy each element of the cause...
Produced in 1974 by the "Educational Products Inc. Division of Westinghouse Learning Corporation". The contribution of "Mark Coker, Productivity Management Consultant" to the development of the game is acknowledged. "The Productivity Management Game presents real life simulations of situations and activities leading to the improvement of productivity in a...