The object of the game is to be the ONLY surviving player. A player is removed from the game when his Boss is rubbed-out. Much of the game involves moving Hit-Men about a circular board in an attempt to build up your influence via corrupt politicians, illegal activities and business investments. Occasionally, Hit-Men can be penalized for making mistakes...
Each player is a Roman noble trying to attain the position of Consul, and enjoying themselves as much as possible along the way. To win, the noble must gain sufficient wealth -at least 150,000 sesterces, 6 slaves, 1 villa and 1 chariot- only then can the noble travel up the "Consul Route" (on the board) to claim the Consul's laurel crown (Hosts may like to...
Orient-Bazar The treasure chests are empty, therefore the players need to first accumulate money before they can buy at the Bazaar. Only the players who ride the Elephant are allowed to buy goods. The player who first owns all six goods in his color wins the game. Each player receives a pawn and 15 Dinars. Each player rolls 2 dice, one for his pawn and one...
Use game cards and board pieces with your Orient Expedition LEGO sets to overcome challenges, defeat villains and discover hidden treasure. Each player controls a unique LEGO character, with specific speed, luck, and strength attributes. Move around the board, collecting items to enhance your character's abilities so that you can overcome obstacles. Combat...
This game is included in the Lego set 7418 Scorpion Palace, part of the "Orient Expedition - India" series. The various games can be combined to increase the number of players, and you can even add games from the "Orient Expedition - Mount Everest" and "Orient Expedition - China" games. Components consist of a board of seven interlocking tiles, a deck of...
A murder mystery style game. You must collect clues from different rooms, but you have only a limited time before the train reaches the station. If you don't catch the culprit before then, the killer will escape. It is unique in that the solution is NEVER 100% sure. You must make some logical assumptions to get the killer. The killer is different each time...
In this Roll and Move cooperative racing game, players help detective Sir Henry reach Constantinople by train before the Admiral's ship. Unfortunately, some track sections are damaged and must be repaired before Sir Henry can move forward. On their turn, players roll a die to determine whether they will move the Admiral's ship or their own locomotives....
The players chose one of the ten routes and mark the 25 listed cities with green pawns (markers). Each player has to get five cars from start to finish. Movement is determined by a die. The players roll for each car already on the route. Points are awarded for collecting the green markers (1 point) and opponent cars (5 points) by landing on the same town....
From the back of the box: "The Original Fortune Telling Board Game " by Jennifer Sands is the only board game of its kind that combines a fun and safe methodology based on modern fortune card readings and empowered by real mystical stones. With a roll of the dice each player is whisked away on a journey to discover his or her special personalized fortune....
A player wins the game if he hits five goals, or hits the most goals inside a prearranged time. Each player has five meeples, but plays only one meeple (ball) at a time. If he hits a goal, he uses the next meeple. The movement of the meeples is determined by a die. When a ball gets on a space of its own color it gets kicked forward along the arrow. If it...
"The Original Intersection TM" is the humorously intended title of a game that owes almost all of its creative inspiration to Parcheesi, the Westernized version itself of Pachisi. The designers are simply experimenting to see how little they have to change to come up with their own game that will make them a million dollars in royalties, (or at least a...