In your hands you have an investigative case that you can play alone or with friends. It takes little space, a bit of time and a lot of ingenuity. But remember, one case leads to another! Six chapters for six compact boxes to carry with you in every situation: the box itself contains the rules of the game, and along with the deck of cards contained in it...
Mini Escapes is a new type of Escape room: like a large "folded" sheet that fits in a pocket, it can be carried and played anywhere! Open the App, follow the instructions and start spinning the gears! Mini Escapes - "The mystery of the Lost Cult" contains 3 Escape rooms of approximately 60 minutes each, and an opening Escape room of 30-40 minutes. They are...
Mini Escapes is a new type of Escape room: like a large "folded" sheet that fits in a pocket, it can be carried and played anywhere! Open the App, follow the instructions and start spinning the gears! Mini Escapes - "Sulle tracce del tesoro di Anne Bonny" contains 3 Escape rooms of approximately 60 minutes each. They are playable individually, but if you...
Emily Mound is on the hunt again, but this time she must do so under extreme conditions, among the desolate glaciers of Antarctica. An alien mystery is hiding, waiting to be revealed.... Mini Escapes: Ultimo Viaggio in Antartide is the third episode of Mini Escapes and contains 3 foldable Escape rooms of 45-60 minutes each. They are playable individually...
A dog, a cat, a mouse, a fish, a parrot and a penguin sit on a bench next to each other, the players have to find out in which order the animals sat down. Each player places one set of animals on their stand and places the second set of animals face up in any order. Whoever's turn it is asks his teammate for the place of an animal, you may only name two...
This game is a two-player game with deduction and push your luck elements. Players play a row of season cards facedown to their play areas and try to play all of their cards before their opponent does so, or to correctly guess the position of the opponent's "Four Seasons" card. Each player takes three "Spring", two "Summer", two "Autumn", two "Winter", and...
Minikin Saga: Jewels is a competitive micro game for 2 to 3 players. Where players as thieves stole a gem from a masquerade and must escape undetected, by revealing the opponents' identities and use them as scapegoat before they discover theirs. At the beginning of the game, players will draw 2 Pawns from a bag, the combinations of those pawn's colors will...
みにまむ会議 (Minimamu Kaigi) is a party game from Japan. Players are business people, preparing the agenda for a meeting. They need to convey their agenda to the company president, which is not easy because everyone is competing for attention. Plus there are spies working for competitors who are trying to spoil the meeting by planting false items on the agenda....
Ministry of Lost Things is a tabletop puzzle adventure series that blends escape rooms, board games, and interactive fiction. Finders Keypers is the second standalone case in an episodic exploration of the Elusiverse: a realm where every lost item has a story. In Finders Keypers, Jenna loses the carabiner holding all her keys and keychains. Almost...
Minos is a solo print-and-play maze-solving game of logic and deduction rooted in Greek mythology. Escape Daedalus’ labyrinth by deciphering Ariadne’s clues and uncovering the meaning behind Gods’ symbols you encounter along the way. The maze will soon reveal itself far more intricate than it first appears; only those who heed the whispers within its walls...
The players are guests at a dinner party in one of the most respected mansions in the town. All of a sudden, they discover that the owner of the mansion is killed and the players become involved in the investigation of this dreadful murder. An unknown force stops time and takes the souls of all the innocent guests into the Afterlife. They become shadows –...
Mischief of Faction is a social deduction megagame where players work with their friends and neighbors to advance their agenda by passing policies and gerrymandering district lines to gain political advantage. In Mischief of Faction, players win by passing their faction's policies or scoring points for their home district. Play is divided into two phases:...