Исторический детектив: Ведьма ("Historical Mystery: The Witch") is a fourth game in the detective series Historical Mystery. Erfurt, 1630. Europe is gripped by a witch hunt, and in Thuringia, a young widow, Anna Wirtz, is accused of murdering a noble young man. A stake has been prepared in the town square, and there is not much time left to prove her...
“Bomb detected at the forty-seventh floor. Repeat: bomb detected at the forty-seventh floor of NeoMed Corp. Requesting immediate intervention.” It's a Bomb! is an asymmetric cooperative game of logic and deduction in which 2 to 5 players will try to defuse a bomb. Together with your team you'll have to analyze the bomb's circuit and understand how it works...
The Aztecs are attacked by Alien invaders! Your goal is to accumulate points by gathering the inhabitants of your city and trying to protect them from the attacks of flying saucers. Each turn, starting with the first player, you will choose a face-down deck of cards from 8 then, simultaneously, choose a card that you will play, paying attention to the time...
What Is It? This is a card game of deception, confusion, and chaos. Jack the Ripper mixes the interplay of party games like Werewolf and Mafia, the psychology of games like poker, and the action of games like your favorite collectible card game. On top of that, we fit all of this into a primer game that takes fifteen minutes or less to play! The Characters...
A game that was included in "Kalle Anka & C: o", no. 34, 22 August 1988 (Kalle Anka is the Swedish name for Donald Duck). In Jakten på spökplumpen you have a round disc with white dots on it with a bowl of water next to it. Each round, dip a finger in the water bowl and rub on a white dot so you see the clue. Then everyone guesses where "Spökplumpen" is...
Based on the James Bond Thunderball movie, this is a simple roll and move game that tries to capture the feel of the movie. Agents begin at the center of the board and move to 6 islands to discover the letter-number code and location for the armed bomb. Agents can only go to a location, if they have the corresponding number disc. Agents can trade...
Two jealous Jellies, green with envy, compete for the most consumed objects. Objects in the dungeon labyrinths are located using Gem Positioning Spells. This is because the Jellies are too slow to hunt and Magenta Minotaur energy elixirs are located in another kingdom. Players are competing Jellies who take turns combining four secretly selected gems with...
Two envious Jelly merchants compete for the most customers in this Gem combining, order filling game for two. The jellies use a magical Gem Positioning System to locate tokens for customers. little do they know, they are also a source of their jealousy. Get the most victory points after 6 rounds to win the coveted Sea Barters Crown! Each round has two...
An inductive game where one player plays the Sultan who creates a rule for separating Jewel objects from Sand objects. The other players (the Thieves) work together to come up with guesses to what the rule is, to which the Sultan responds counter examples to disapprove. Once a rule has been guessed the Sultan scores and a new round begins with a new...
JinRoh, also known as JinRou (人狼), is a Japanese Mafia/Werewolf style game. There will be 2 teams, villagers and werewolves, and a Host. The Host, who is not on either team, is chosen to lead/moderate/narrate the game. The game alternates between Day and Night phases until the game is over. Day Phase: The Host calls for everyone to open their eyes and...
A new and expanded version of the classic party game Werewolf, with 24 total roles and gorgeous, full-color art. Includes several new roles and optional rules not present in the publisher's previous werewolf game, such as 3-faction play. (from the back of the box): Who are the wolves pretending to be human!? The largest pack in the Werewolf series, which...