In this 2-4 player game that lasts 30-60 minutes, you take on the role of a child who must clean up their room. While it may be a chore to clean your room, you have monster friends that you can use to cause mischief and hinder your opponents! The first player to clean their room ends the game, but the player with the cleanest room wins! Each turn you have...
A collectible trading card game for 2-4 players that uses a single deck of 45 cards. Players take turns playing mood cards to score the most points at the end of each round. The first player to win 3 rounds is the winner of the game. Mood Swings has fun card interactions, adaptability, collecting, and trading—but in the style of a traditional card game...
Control the power of spirits and use the power of the moon phase to go head-to-head with your rivals in a strategic battle card game for 2-6 players. You’ll play as a powerful shaman that would use spirits to summon powerful spells, totems, special weapons and armors in order to fight to prove prowess. Your goal is to collect 15 moon spirits in order to...
MORPH TCG is an innovative and highly customizable trading card game where every card is unique. Players take on the role of a Hero affiliated with two of the game’s six factions and build a 50-card deck that must not exceed a total of 200 power points. Each card has stats (Attack/Defense), a Mana cost, a power value, and between 1 and 3 special abilities....
Mouni is a board game that combines the challenges of survival and strategic thinking with a humorous and exciting gaming experience. The goal of the game is for players to collect 60 points and pass the Municipality field, while using various cards to gain an advantage or make it more difficult for their opponents. There are four main types of cards in...
Multiply Monsters is a light family/educational card game about catching cheeky creatures by solving multiplication problems. Players use two “prison cards” to form a product; if it matches a monster’s target value, they capture that monster. A built-in self-check overlay lets players verify answers instantly, keeping the pace quick while reinforcing the...
It's the present day. Mushijingi, a fighting sport where players control insects to fight, has become popular all over the world. The trick is in the Mushijingi cards. These cards are replicas of the legendary treasures that allow players to freely control insects, and are sold commercially. Mushijingi is a battle game played using decks. Players aim to...
GAME SYSTEM This entry is to allow for discussion/rating of the game system as a whole. It is not for a specific product or release. Versions will appear on the individual item pages. My Little Pony: Collectible Card Game (MLP:CCG) is set in the world of Lauren Faust's My Little Pony: Friendship is Magic. As you progress through the game, you compete...
A fantasy-style trading card game in which the players (dubbed MYTH Commanders) deploy Creatures, cast Sorcery, equip weapons, and change field conditions in order to attack the other Commander's Fortress. A Fortress consists of three Towers, each with 200 hit points, or Wall Points. The first player to bring their opponent's Towers to 0 Wall Points each...
Mythic Coins Card Gameis a player vs player game where you control a mythic character such as a God, Goddess, or other powerful being. Each character comes in their own Coin Deck. A Coin Deck contains a coin, display stand, dice, and 108 cards themed to that character. There is no shuffling or drawing cards. Players use the cards to build their character...
From the developer's Web page: "An Arabic language collectible card game in which players construct decks and summon all the forces at their command, including mythic creatures of ancient lore to heroes wielding jeweled swords and magical powers as they build temples, baths and living quarters for their people. If successful, players become legendary...
A 2-player versus card game. Each player creates a team of 3 creatures, which will draw on allies and spells available in the market to deal damage to their opponents. The game ends when one of the two players exhausts their initial 20 life points. The strategy of combining the creatures, each with their own abilities, and the acquisition and play of the...