Edge of Darkness is the third Card Crafting Game from Alderac Entertainment Group designed by John D. Clair. Edge of Darkness combines Card Crafting, Worker Placement, shared deck-building, and a whole new Threat Challenge system in a medium-weight euro-style board game of 60 to 120 minutes for 1 to 4 players. Players are the heads of powerful guilds in...
After year of the New Sea being the dominion of cutthroat pirates, and daring merchant adventurers, the empires of the old world have turned their gaze towards its waters. Letters of Marque is the third Saga expansion for Dead Reckoning. It contains 2 distinct but interconnected sets of expansion content. The first is "Flags of the Old World", a non-saga...
Japan during the Sengoku or “Warring States” Period (approx. 1467-1573): each player assumes the role of a great Daimyo, leading their troops to conquer the provinces of the Japanese islands. Each Daimyo has the same 10 possible actions to develop his kingdom and score points. Each round, the players decide which of their actions are to be played out and...
Shogun társasjáték 22000 Ft-tól! - 1 felhasználó árulja ezt a játékot!
In Amerigo, the players help Amerigo Vespucci on his journey to discover new land. The players explore the islands of South America, secure trading routes, and build settlements. The actions available to players are determined through the use of a specialized cube tower, which has appeared in the Queen titles Im Zeichen des Kreuzes and Wallenstein. At the...
In Age of Dirt: A Game of Uncivilization, you control a small tribe at the dawn of civilization, sending out your workers in the hopes of collecting the resources you need to grow and thrive. Unfortunately, they won't always listen. Before collecting resources, you have to drop all the workers in that resource's space through "The Passage", a...
A diceless miniature battle game. Use color and a deck of cards to battle. Compare colors to deal with damage and use the deck to help out with figuring out rules. The colors go into a bag and your deck build and battle. Players draw a card and then collect colors. Afterwards, they perform a main action then a free action Most of the time players chose to...
In Blokk! Hazard you are the Engineer and have been assigned to obstruct your opponent known as the Architect, in order to construct The Tower. To start a game, Engineers are given 10 complex Hazard blocks. Architects select one of the three difficulty modes: Hand-pick their own blocks, roll the dice, or draw a card from the deck. Architects use a 5x5 grid...
A World War 2 Tank Building Game! More than any other factor, World War II was decided by the decisive use of armor to outflank, outgun, and outrun the enemy. The innovations in design throughout the war were staggering. Guns grew larger; Armor became thicker; Engines and treads got bigger. Other additions changed the battlefield as well; radios, high...
Cubattle is a tactile game played with cubes that stick together [with velcro]. The game can evolve and grow into fantastic structures. There are two colours; one for each player and the strategy of the game is to expose your colour and hide your opponent's. In the process a player must score a run in one's colour. A "run" is two or more of the same colour...
A volcano has awakened on the Dino island! Dinosaurs rush towards each other to escape from the lava together. Each turn, you roll a die and move the dinosaurs around the island so that they meet on the same square. Sometimes lava falls on the cube and an eruption happens! You win if you have six dinosaur encounters before you run out of 6 lava tokens....
Greetings, Townsfolk! Your cosy hamlet recently welcomed three new dragon hatchlings, but there’s not enough room for them in the watchtower where mother dragon has chosen to roost. Work together to manipulate the watchtower, to create safe spaces for the baby dragons and to settle the hatchlings in before mother dragon returns… Working together, use tools...
The Guilds Power Pack consists of 4 double-sided Location boards; 1 board for each Guild, with two different Guild Locations and 16 Guild Advancement Starter Slips which replace the default Guild Advancement Starter Slips which come with the Base Game. Each Guild Location adds asymmetric starting conditions for the Guild and a special ability available...