Tisbyis a word game, sort of a cross between Scrabble, Alfred's Other Game, and Boggle, with luck removed. Each player has their own set of tiles. A group of letters are randomly determined (by dice rolling versus a table) and each player starts with the same letters. Each player has their own 7x7 grid and a player screen to hide their boards from others...
TorKings is the game connoisseur’s (geek-worthy) extreme upgrade of the classic game of alignment. There’s new rules, new game options and hardware from the distant future. It's now a whole lot more than the old game of line up 4! The games now range from the classic game of Align4 (4 in a row) to TorLord – the creative mode where you win title of TorLord...
Total Order: It Takes 2 is a two-player abstract strategy board game. The game requires that you have light knowledge of mathematical logics and relationships. The game is designed for all ages; thus, it maintains an E rating. Players must work with each other in order to make mathematical sequences across a board. The game is a test of patience, analysis...
Totem is one of the world's easiest and quickest games to learn; as simple as 'Tic-Tac-Toe' (Tic-Tac-Totem)! —description from the rulebook Basically, this game is similar to Connect 4, except the board is round and will rotate so the players can easily see the whole playing area. The rulebook also gives unique names to the "traps" players can use in the...
In Toy Story 4 you take turns picking cards from a common storage and immediately place them in front of you. The way the storage works is central to the game and where the real interaction takes place. The cards show shelves with toys. The background behind the shelves is either green, yellow or blue. When you place the cards in front of you, i e build...
Traces is an abstract strategy game based on the classic game of Dots & Boxes. Play line cards of different sizes and shapes to mark your lines on a shared grid. Claim Boxes for points or earn charges by not finishing boxes allowing you to unleash a Combo! The game ends when every box is complete and the player with the most points from finished boxes and...
You are an independent marine merchant trading in the Pacific Ocean during World War II. Your objective is to finish the game with the most amount of money. You primarily obtain money by trading commodities. There are 3 commodities in the game: Oil, Iron and Gold. However, the more you trade with a port that is aligned with a power (Axis or Allies), the...
Whoo—whoo! GG Island boasts abundant natural resources, yet suffers from inadequate transportation infrastructure and scarcity of resources among nations. As a developer, how would you satisfy the needs of various countries? Throughout Train & Railway, players must draw railways, transport goods, or produce manufactured items and deliver them to different...
A roll and write game of rails across various terrain where players try to connect Cities, buy and sell goods, and complete contracts. Players are responsible for upgrading their trains to be able to develop better abilities and make their travel easier and more profitable. The Conductor and Engineer lend a hand as well as the occasional Station that can...
On a map of Europe, you build track to fulfill your contracts. On his turn, each of the players chooses one of 6 action phases and triggers it. All players act while the triggering player has an advantage (like in Puerto Rico). In the contract phase, you choose contracts that include a start city, a destination city and sometimes 1 or 2 in between. It says...
In Train on Tracks, player tries to lay railway tiles to connect coal mines to the power station, then trains depart each round. The goal is to create efficient railway layout so that returning empty trains don't block full ones. The player assumes a role of a railway track company in the age of steam with goal to build railways. The innovative laying...