In Microchip, 2 to 5 players compete to create a structure that looks like a microchip with tiles depicting paths and connections. Rules overview (please refer to rulebook): MATERIAL • 5 boards • Bag • Box • 60 tiles in 5 colours, with the same distribution for each colour. The initial setup depends on the number of players. Players draw tiles according to...
The moon is waning, and the fairy Puck, potion in hand, roams the forest to scramble the paths and affections of all he meets with mischievous delight. Can you untangle the chaos of this Midsummer Night? In Midsummer Night, one or two players draw and place cards to expand their forest tableau, building paths and connecting characters to their goals. Some...
Migong is a two-player territory game played on the 126 brown spaces (cells) of the initially empty hexagonal board shown above. The two players are called Blue and Yellow. Each player has access to 63 cell-sized hexagonal pieces made of six equilateral triangles each. Each player's set of pieces includes all combinations of at least one triangle of their...
Mincut is a two-player game played on a square board of any size, initially empty. The two players, Red and Blue, take turns placing their own stones onto unoccupied squares, one stone per turn, starting with Red. Passing is not allowed, but if you don't have an available placement, your turn is skipped. Red must form a path of red stones (interconnected...
Minefield is a two-player game played on a square board of any size, initially empty. The top and bottom board edges are colored black. The left and right edges are colored white. The two players, Black and White, take turns placing their own stones onto unoccupied points, one stone per turn starting with Black. Passing is not allowed, but if you don't...
While Minitar has an ostensible political theme (the 1968 US presidential election), in fact it is a completely abstract game. Each player has a deck of cards depicting the 50 states and Washington DC, plus a wild card. On a turn a player draws a card and places it on the 8x8 board. If it is the first card played in one of the rows in the player's half of...
The Mirror Scrolls of Dominovia, is a Domino style game for 2-4 Mages (players) age 7 & up, lasting about 7 min, per Mage. During a game, Mages link (match) 1/2 of a Scroll (a Domino) in the play area, on either end of linked cards, with 1/2 of a Scroll held in a Mages’ hand to cast powerful spell. Linking your last Scroll in hand wins a round. Players set...
Miss Match is a fun, quick and simple game for 2-12 players of all ages. Players race to find a link between the cards on the table in fun and creative ways. The cards are always changing so, think fast and shout out a match before someone else can. You keep the cards you matched and that’s how you score points in the game. The more cards you can match at...
Missione Spazio is a computational thinking game for beginners and can be used as a first approach to coding. Children must draw a path on a game board, using a set of tiles. The path will have to solve precise and well-defined problem situations. The game is developed on 3 levels of difficulty, which correspond to different ways of defining problem...
Step into the world of Moguls & Dominion: The Real Estate Rivalry, where up to six players are invited to engage in an epic showdown of wit, strategy, and ruthless ambition. In this immersive board game, you'll navigate the complex landscape of real estate and business, all in the pursuit of becoming the ultimate tycoon. Your objective is clear: build an...
In Molehill Meadows you play as Mika the Mole, an intrepid adventurer with an affinity for shiny things, a hunger for juicy worms and an innate desire to dig. And dig you will by using polyomino shapes to strategically tunnel paths across flower filled fields, ever expanding your molehill home whilst being careful not to compromise existing pathways....