Relic Rush is a magical race where mighty wizards (players) control their avatars in the maze (the board), and the maze itself, with the goal of leading their Avatar first to the Oracle after collecting a target number of relics and Mana. It is a game of constant interaction where you can interfere with rival spells mid-turn, pickpocket your opponents, or...
Centurion is a tactical tabletop miniatures game, where the 75th Century grav-tanks of the mighty human TOG Empire battle the interspecies alliance of the Union and the rebellious, ex-TOG Renegade Legions. With pre-painted miniatures, a dynamic and intuitive altitude system, and flexible unit management, the ever-shifting battlefields of the 75th Century...
Requiem is a wargame for two players who will control the National and Republican sides in the Spanish Civil War. During the game, both sides take turns to play their cards and carry out movements and attacks with their troops against the most relevant towns in Spain at the time of this violent conflict. A game of Requiem is divided into two stages, column...
The War of 1812 brought conflict once again to the state of Ohio and the Northwest Territory. The War of 1812 began badly for the US. In August, a two-thousand-man US army in Detroit was surrendered to the British and their First Nation allies by General William Hull without a shot being fired. General Harrison’s army, that was meant to reinforce and...
Revolution: State of War is a 2 player asymmetric military strategy on the Armed struggle for American Independence. The primary objective is to establish and maintain the support of the population for your cause, but to do so often requires one to have control or possession of the territory where people live, and for that one must take command of your...
Rise: A tale of kingdoms is a competitive board game. You step up as the new ruler of your kingdom. Everything seems quiet at the beginning. You want to be a good ruler and do your best for your kingdom. But you are surrounded by neighbors, and each of them wants to be the most powerful king in the region. They attack you, try to rob you by unfair trades...
Rise of the Trackers: A Fireflies Trilogy Game is a board game based on the imaginative world brought to life in the Fireflies Trilogy books by Melissa Koberlein. This game is played collaboratively between 2-6 players against both time and the deck. Players choose their characters, and each become a "Tracker", a human hosting alien symbiotes called...
RIVALES is a board game about football (soccer) that uses cards and a dice, combining chance, mathematics and strategy. Two people over fourteen years of age compete, each one representing a club. Eight fixtures are simulated to define who has hegemony in four seasons, with two fixtures being held per football year. A game lasts approximately 120 minutes...
RIVUS board game uniquely combines historical simulation with strategic card play elements, offering players a deep dive into 3,000 years of history where they become the architects of time, capable of reshaping the rise and fall of civilizations. At the beginning of each turn, players select two Victory Goal cards. A player can win the game by fulfilling...
In Robo Rescue, homesick robots race for home in this turn-based, programmed movement strategy board game. 2047. The human scientists have left. Silence echoes through the deserted Martian Research Facility. Four robots abandoned, embark on an adventure to reunite with their human creator back on Earth. Who will be the first one to repair the rocket...
ATTENTION! Robots going haywire.. Just when our homesick robots thought their quest to return home was already a wild ride, a band of Mischievous Machines breaks containment, whirring with unpredictable, corrupted energy. Mischievous Machines introduces 3 new robots that bring unexpected challenges and strategic opportunities to Robo Rescue. Activated by...
When a group of curious kids snuck into the abandoned Lyeville Cybernautics Academy, they never imagined they'd find so much of the old machinery still in place. Sifting through the detritus, they fixed up the old Robot Club labs where their parents used to spend hours tinkering after school, and founded something new: Robot Fight Club! This is a...