Sneaking Mission: Solo is a solitaire game of stealth operations. Players take control of a Special Agent, who must infiltrate the enemy base to recover the secret files, while watching out for Guards, Security Systems, and using strategic hiding places to avoid being caught! SM:S's tiles are modular, so every mission will be different than the last....
An ambitious operation to end the war, the Axis are launching an experimental super carrier across the Atlantic. Find these plans before it can launch, or infiltrate it to bring down this war machine from within. This expansion for Sniper Elite: The Board Game introduces two new maps, 2 vehicles with miniatures, new loadout and objective cards, a dozen new...
With everything on the line, head out on new Special Ops to turn the tide. This new game mode can be played on any board and with any other expansion content to bring your game to the next level. This modular expansion for Sniper Elite: The Board Game introduces a series of new Special Ops, new equipment, squad upgrades and more that is compatible with the...
From the back of the box: "You send a squad to draw fire, and if they draw fire and come back, then you know where the Germans are." - anonymous soldier in Normandy, 1944 Hetzer: the Bushwacker. Not just a tank, but a strategy. In the hedges of Normandy, the mountain villages of Italy, and the forests of Belgium, Allied and German soldiers fought a tense...
The 2nd edition of "SNIPER!" This game has been combined with the game "PATROL", and the rules have been expanded and thoroughly revised compared to the 1st edition of "SNIPER!". This game looks at war from foxhole level. Each counter represents a single soldier, each turn a handful of seconds, and each victory is a building cleared or a few meters of...
From the box: Special Forces. Small units, painstakingly trained and elaborately equipped, sent on the toughest and most sensitive missions. Handfuls of soldiers, hopelessly outnumbered, waging hit-and-run campaigns behind enemy lines. SAS. Green Berets. Freedom fighters. Deltas. Sniper! Special Forces expands the popular Sniper! (Second Edition) game...
In spite of the darkness, the SOF Warrior’s NODs enabled him to see a lone sentry armed with an AK-47 sitting approximately 75 meters away. Suddenly, the man stood up and the SOF operative froze in place. He cursed under his breath as he realized something must have betrayed his presence. Although, he was certain he had not been spotted, the man began to...
Soldiers of the Sun is a solo, tactical treatment of infantry conflict in the Pacific theater during WWII. The innovative system functions without a map and incorporates a unique activation system that pits units of the team/squad scale against each other. Initiative can change rapidly throughout game turns via chit draw and each turn has the potential to...
Somewhere far beyond: Prairie Grove 1862 is a print & play only wargame, on this battle fought in Arkansas 7th December 1862, as a sideshow to the principal theaters of war during the American Civil War. It is the second entry in a system premiered with the succesfull and Charles Roberts Award nominated Innocence Lost: the battle of Bull Run. It is a...
Somosierra 1808 covers the battle on November 30th 1808 between the French advance-guard and Spanish Benito San Juan corps. This games part of the Jours de Gloire series and was published in VV#83 Rules : Jours de Gloire Empire version 1808, with specific rules for SOLITAIRE PLAYING Scale : 1 hex. = 500 m / 1 counter = 1 regiment with a exception for...
Get a lil' hillbilly on the lily! Draw tiles to make Froggy bands! Howdy, Y'all. M'buddy SeaBass calls me “Song-Froggy”, and so can you's all, if'n ya like. I'm wit ya today to do some splainin' on dis here game ya got yer eyeballs on. Now, you're gonna need some scratch paper and a crayon to keep score, just so's ya know. The whole durn point of the game...
Sons of the Great Elephant: The Anglo-Zulu War of 1879 is a low-complexity solitaire wargame on the 1879 Zulu War. The game uses point-to-point movement and a chit pull mechanic to simulate events and enemy army formations. The player commands British forces and native allies. On each turn, the player will select a British Leader and build forts, move...