Simple GBACW replaces the Series Rules of GMT’s acclaimed Great Battles of the American Civil War series. Now players can use the GBACW maps and counters to recreate Civil War battles with shorter, 16-page rulebook, allowing them to play even the largest scenarios to conclusion in a fraction of the time. The rules retain the feel of linear combat in the...
Simuhackrum is a cyberpunk themed game, where a solo Hacker must draw tiles to build out a network path toward five randomized, secret servers, trying to find the Secure Vault before running out of time, accrue too much noise, or run out of brain matter. Along the way, the Hacker encounters obstacles in the form of noise beacons, locked gates, static ICE...
Each player takes on the role of one or perhaps a handful of Wild West characters in a variety of situations--bank robberies, claims jumps, wagon train raids, etc. Each situation will take place on a map that is hand-drawn and divided into irregularly shaped zones. Players roll dice to determine their action point allowance, which they then spend to...
This set of WWII skirmish rules covers 1939-1945 with major unit Army Lists for German, US, Soviet, British, French, Polish, Italian, and Japanese forces, complete with point system for tournament games. It includes variable initiative using cards (including command and control decision making), streamlined cover and concealment rules, streamlined sighting...