Scrabble Junior: Charlotte's Web is a Charlotte's Web version of the Scrabble Junior family. The game features a two-sided gameboard and 104 letter tiles. The words to be created are printed on the gameboard, and the players take turns placing up to two letters per turn onto those words, always placing the next letter of the word in order. Points are...
SeaDogs is a fast paced family game for 2-6 players, ages 10 and up. Players take on the rolls of Pirate captains taking part in a competition to gather the most Gold and Treasure. The Captain with the most Gold after all is said and done is the victor. Sail into a port, and get gold by selling any cargo you have earned from your acts of piracy. Pillage...
Seals of Satan is a two-player game pitting possessed seals against the International Brotherhood of Seal Hunters, hired by President Gore to protect humanity. The game first appeared in White Wolf magazine #42. The game progresses through three scenarios, each played out on different boards. The first involves humans escaping off of an ice floe in an...
Originally published in issue #51 (July 1981) of Dragon Magazine. A tongue-in-cheek version of "classic" Dungeons & Dragons (some even say Mertwig's Maze is a similar treatment of Advanced D&D). As such, players become a warrior, elf, cleric, or magician, then wander around the board collecting treasure and resolving encounters. The Emperor's six magic...
A SOLITAIRE effort to parry Abraham Lincoln and the powerful Union military and political efforts to subdue and conquer the Confederacy. You command the military, political and industrial forces of the South as you try to become the Confederate States of America, from Secession in 1861 to Appomattox Court House (or a different outcome?). You have a variety...
"Sedan 1940" is a battalion and lower-level Operational wargame focused on the decisive action at Sedan led by Rommel in 1940, encircling the majority of the French army by driving through the Ardennes and surprising a contingent of less than stellar French divisions. The system focuses on combined arms, combat effects can vary depending on the units in a...
May 3rd, 1863 is a somewhat forgotten day in ACW history but it had 21,357 casualties and was the second bloodiest day of the American Civil War. Part of that day's butcher bill involved General John Sedgwick's VI Corps. General hooker was losing possession of the Chancellorsville Crossroads and he ordered Sedgwick to advance out of the Fredericksburg...
Seven Days Battles 1862 is Volume III in the Civil War Brigade Battle Series. It is an old school style hex and counter wargame that allows gamers to refight battles from the 1862 Seven Days Battles that occurred outside of Richmond, VA. One player will play the Confederate side, and one player will play the Union side. The victory conditions are the...
Shadows in the Weald introduces the Heroes & Hirelings system of fantasy skirmish combat games. Each player controls a Party comprised of two kinds of Characters: Heroes and, you guessed it, Hirelings. Heroes are powerful, named Characters with special abilities. Hirelings are anonymous mooks who give adjacent Characters the benefits (and detriments) of...
Shark Island is a semi-cooperative game for 2–5 players that pits up to four shark hunters against a monstrous great white shark (which is controlled by a player) that is working to terrorize the island. The hunters must work together to maximize their skills to search the surrounding waters and locate the shark before it can bring more terror to the...
Shark Island társasjáték 6000 Ft-tól! - 1 felhasználó árulja ezt a játékot!
Volume: 11 in the Blind Swords series is Shiloh: The First Day designed by Steve Carey. It is the largest game in the series with two 22x34 inch maps and 3 counter sheets. The include sevens scenarios, one of which is played on a small 8.5x11 inch map, 1 played on a 15x19 inch map, and 1 played on a 11x11 inch map for those who want small and quick fights....
From the game's introduction "Shoestring Racer is a game about racing at the bottom end of the financial spectrum, where getting a bike built at all is a triumph of determination over lack of cash. The first part of the game represents the panic-stricken rushing around to get the racing goodies in the last fortnight before the racing season starts and the...