Panzer Battles: 11th Panzer on the Chir River, is a Standard Combat Series (SCS) game by Multi-Man Publishing and covers the classic mobile defensive Chir River Battles of the German 11th Panzer Division against the culminating point spearheads of Soviet Operation Uranus. The Soviets have successfully entombed the Stalingrad Pocket and are in the process...
Panzer Command is a tactical level simulation of armored combat, recreating the battles that raged across the steppes of the Soviet Union during the middle years of World War II. Each of two players commands the 40 to 60 company-sized units of a German armored division or Soviet tank corps, maneuvering forces across treacherous terrain to engage the enemy...
Tank-to-tank combat on a tactical level The Panzer® Miniature Rules is a modular game system designed for small unit actions using microarmor, 1/285th or 1/300th scale troops. For two or more players, it is a comprehensive and yet quick to-play set of full-color rules. Scale: The vehicle and towed-gun scale is 1:1 with infantry at squad, 1/2 squad and...
This is the next module in the MMP "Panzerblitz Series" (PBS). "Panzerblitz: East Front" will visit roughly the same ground as the original "PanzerBlitz", published by Avalon Hill in 1970. Situations in East Front will span from 1939 to 1945, a broader swath than the original game, and will also include other combatant nations that fought in the titanic...
Panzerblitz: Hill of Death: The Battle for Hill 112, Normandy 1944, covers the epic battle between British & German forces for the dominant terrain feature, Hill 112 and the control of Normandy. Take command of Infantry and Armor units to control key terrain features on Hill 112 and the surrounding countryside. This battle waged for over 4 weeks with the...
PanzerBlitz: Carentan is an expansion of PanzerBlitz: Hill of Death – The Battle for Hill 112, Normandy 1944 which provides two new situations simulating the struggle for Carentan, Normandy in 1944 and a bevy of new troops and hardware. Panzerblitz: Hill of Death is required to play, because PanzerBlitz: Carentan only includes counters for the new units....
The Russian Front witnessed the biggest tank battles in history. But for the crews of those vehicles, within each moment, each split second, there was only ever one target in their sights, or the one muzzle that remained unaccounted for. Commander, loader, driver…they served in a cramped world, where the events of four bloody years became nothing but an...
In the game, each player adopts simultaneously two roles: the “Paranoid”, who represents a lone conspiracy nut; and the “Enemy”, who represents a network of real or unreal groups hiding a nefarious secret. Each Paranoid must struggle with his own weakening grasp on sanity to reveal the Groups, Methods and Goals used by the other players' Enemies....
Patton’s Third Army is a solitaire game system where the player takes command of General George Patton’s Third Army during the campaign across France in 1944. The game begins immediately following the Falaise Battle and continues through to 15 December, at which point Third Army was sent to fight In the Battle of the Bulge. Your goal as a player is to...
Utah and Omaha: The American Beaches are the second and third games in Paul Koenig’s D-Day series of five titles covering the first three nail-biting days (June 6 – 8, 1944) of Allied landings in France to liberate Europe during World War 2. Using fluid and dynamic systems for integrating the fierce combat and rapid movements of the companies and...
Juno: The Canadian Beach is the first game in the Paul Koenig’s D-Day series of five titles covering the first three nail-biting days (June 6 – 9, 1944) of Allied landings in France to liberate Europe during World War 2. Using fluid and dynamic systems for integrating the fierce combat and rapid movements of the companies and battalions contesting the...
Sword and Gold: The British Beaches are the fourth and fifth games in Paul Koenig’s D-Day series of five titles covering the first three nail-biting days (June 6 - 8, 1944) of Allied landings in France to liberate Europe during World War 2. Using fluid and dynamic systems for integrating the fierce combat and rapid movements of the companies and battalions...