This is the nineteenth of the Avalanche Press Golden Journal supplements. It contains 40 additional counters with rules and scenarios for their use in Gazala 1942. —user summary Our 19th issue brings several Italian-themed variants to our Gazala 1942 game, with additional Italian armored divisions added to the game (in place of those deadly German panzer...
Gazala: The Cauldron, Libya, May 27 - June 14, 1942 simulates the mobile portions of the battle of Gazala south of Tobruk between May 27 and June 14 1942. An Axis attack was met by a furious Allied counter-attack which then developed into a grinding battle of attrition and maneuver that finally ended in massive Axis victory. Alternating random activation...
Operational level wargame for the battle of Tabaruzaka in Satsuma Rebellion. Gekitoh means fierce battle, and Tabaruzaka was most important pass in the battle. Players control either Imperial Japanese Army or Rebel Force of Satsuma Domain, and manage military operations. The main engine use chit-pull activation and leader counters play an important role....
Gemstone Companion is a supplement to the Gemstone Fantasy Miniature System that expands the original game rules to include a point-buy system, new terrain rules, two new hero types (assassins and priests), six new scenarios, 47 new spells and prayers, 17 sample non-player characters, and 32 new creature entries. Three new optional rules are also included...
Gemstone Adventures expands the Gemstone Fantasy Miniature System to include rules for guiding adventuring parties into monster-haunted dungeons in search of fame and fortune. The supplement describes 10 new hero types, 10 sample villains, 17 sample adventuring parties, 23 new spells and prayers, five new scenarios, new terrain rules for doors and treasure...
The Age of Rifles system is a fast, low to moderate complexity, brigade-level game of mid-19th century battles, combining a grand tactical perspective (battle strategy, not micromanagement) with a focus on a historically sound use of your units. It is a descendant of the Last Battles of Napoleon system, incorporating a modern, fire-based combat system, an...
The year is 2050. Thirty years of global warming have melted the polar ice caps and flooded the coastal areas of the World. As the waters started to rise, many of the coastal cities in America were abandoned. New York, Washington and New Orleans were saved and are now surrounded by enormous levies, virtual forts almost impenetrable to any attack. The Great...
GIVE US VICTORIES is a game about the Chancellorsville campaign, fought during the American Civil War, when 130,000 soldiers of the Union Northern Army clashed with the much smaller Northern Virginia Army, led by General Lee. General Hooker, newly appointed by President Lincoln, was in command of the Army of the Potomac. Lincoln’s engagement letter ended...
A grand strategic solitaire war game, Global War: World War II Worldwide 1939-1945 lets you fight all of World War II in one three-hour sitting! Smaller scenarios can be played in less time. You can fight epic carrier battles in the Pacific while Panzer armies roll across the Eastern Front. You will use wartime leaders like Churchill and Stalin to achieve...
Format: In development; board wargame and VASSAL module. A Glorious Chance is a solitaire wargame that puts you in command of the U.S. or British naval squadron on Lake Ontario in the critical summer of 1813. You have four months to dominate the lake. But each patrol, each convoy mission, each amphibious landing you make to pursue victory risks full-scale...
Glory: The Battles of First & Second Manassas and Chickamauga, 1861-63 is the first game in GMT's Series: Glory (Richard Berg). Glory presents three American Civil War battles - First Manassas (1861), Second Manassas (1862) and the Battle of Chickamauga (1863) - as never before seen. The new game system combines sophistication with ease of accessibility:...
Glory II: Across the Rappahannock (AtR) is the second game in GMT's acclaimed American Civil War series, Glory. Glory presents a brigade-level system that highlights ease and speed of play with solid historical insight. Across the Rappahannock revises the original design to make all of those features even better. And it is still a game that can be played...