Sail and Steam Navies is a PDF set of rules designed for 1/600 scale miniatures, but has information for use with 1/1200 scale miniatures. The period covered is 1840 to 1880 when most warships were equipped with sails as well as steam power. The basic rules are 40 pages long, with charts, markers/templates, an example of play, and conversion information...
The Deathbusters have captured someone from the Sailor Guardians team and replaced them with a Daimon imposter! By asking the team members questions and seeing whose answers don't align with the rest of the group, the team can unmask the imposter and direct the rescue of their captured teammate before it's too late. In Sailor Moon Crystal: Imposterous...
SAILPOWER: Fun Scale Combat in the Age of Sail A 15MM 1/100th scale Age of Sail game intended for use with large scale miniatures to recreate ship-on-ship combat. Play the part of a naval captain, a pirate, or a privateer and master your ship to win control of the high seas! Designed to be played in as small a space as a coffee table or as large a space as...
Breathtaking in full bloom! Pick a number from 0 - 10 to catch sakura in bloom. Cherry blossoms bloom with the coming of spring. Sakura is the Japanese term for cherry blossoms and Hanami is a flower-viewing tradition to appreciate the captivating yet transient beauty of sakura. Strive to have the best Hanami experience by seeking out optimal times to view...
A word game for everyone! Move on the board by jumping from one tile to another, choose the right letters and write the longest word! A game of language skill and strategy to train the minds of young and old. Mix the letter tiles and arrange them in the center of the table forming a 5x5 square. Each player takes a marker, a word-form board and a joker...
Time to start using that dirty mind for good... or at least for fun! Introducing Samesies, the party game full of double entendres. The rules are easy: Players takes a Safe" Card and a "Risky" Card, and compete to find the funniest phrase that suits both situations. The perfect game for those who just can't help but build a bridge between normal and...
Sanamania (Word Mania) is a game where players draft cards that have four kinds of tasks related to words (association, forming compound nouns, listing words that have certain syllable in them, listing certain things such as tall buildings). When a card is picked each player writes on his/her notesheet as many words as possible (that fit the rules of the...
Patience and Acceptance are tested in this game of mandala coloring. The player with the most patterns wins! Simultaneous Turns: Move - players choose to move 1-4 spaces, putting a dot on each space they move through, and receiving Effort equal to the number of dots they drew Roll - one player rolls the die and all players use the rolled number Change -...
"My head...what happened? Who are these people? Who...am I? I am ...Alex... yeah, that’s right, Alex is my name. Can they hear me? No, get a grip, Alex! I’m not talking, I’m thinking. but how did I get here? what is this place? The test! yeah, that’s it! I was in a room taking part to a ...Rorschach test... what was the reason? Am I crazy? Was I performing...