The year is 425 AD. The Roman Empire, once the world's greatest superpower, is crumbling under relentless barbarian invasions, internal strife, and dwindling resources. As Emperor, the weight of civilization rests squarely on your shoulders. Can you hold the empire together, or will Rome be overrun? In Rome Must Fall, every roll of the dice determines the...
A set of different, paper-based parlor games in a cardboard brochure folder containing 3 separate booklets with 24 pages each. Each booklet contains the rules of the game and the corresponding texts for the board games. Many variations around the general idea of a printed text which is enriched by the players by secretly and subsequently adding names...
A free single-player print-and-play, this game is less about actual rock-paper-scissors and more about being in a crooked Rock-Paper-Scissors (Roshambo) tournament! Exploit your opponents' weaknesses while working around your own crippling disadvantages. When that doesn't work, cheat or bribe the officials! The game PDF is available in the files section...
Round 'N' Round is a cooperative paper-and-pencil game that appeared in Sackson’s book Beyond Competition. The playing field shows a winding, coiled track of spaces. The game uses a deck of 24 cards (4 each of values 1-6). 4P game, each P uses a different colored pencil (or 2 can play, each controlling two different colors). To start, each player draws a...
It's the 1920s, and before these new airlines people are talking about can start flying around the world, the routes the aeroplanes will fly have to be mapped out and tested. As a daring pilot, you want to be the first, you want to set the record for the fastest flight between two cities, to be known as the Route-Finder — and the most challenging flights...
It’s a long, mind-numbing flight; despite your best efforts, your thoughts wander. The mountains waiver, aeons old frost-shattered rocks sliding together into stairs roughly hewn by inhuman hands. You wander fearfully down the ragged steps, drawn by a flickering light until you see - two ancient priests, beckoning you to join them in their cavern; beyond a...
These rules have been designed to simulate a modern naval action involving surface ships, submarines and aircraft of todays (1980s) navies, using the recently introduced range of 1:3000 scale warships. The rules were originally designed for a large scale naval campaign in which large numbers of ship8 would be engaged in combat. To achieve this it was...
IntroductionRumbo is a finite territory game for two players: Vertical and Horizontal. It's played on the intersections (points) of an initially empty square board. Both players must have access to a sufficient number of stones in two colors and a sufficient number of vertical and horizontal markers. DefinitionsIn these rules, "adjacent" always means...
It’s 1848 and all anyone can talk about are the rumors of gold being found in the Sacramento Valley. Now’s your chance to try to get a piece of the prize, so grab your tools and start digging! Rumors of Gold is a solo roll & write game set in the California gold rush of 1848. The player aims to get rich by digging for the most valuable resources and...