The Tokyo of the Taisho era. Player is one of the four private detectives, Among the suspects repeatedly investigating each other, gathered in a creepy mansion Is the reason unidentified members of a bizarre killer skull King and each detective game. Unplug one suspect cards from the skull King card. Player dealt evenly the remaining 12 pieces, you can...
You win the game by being first to get through the 10 Phases with the highest overall score. Six of the dice contain all the high numbers. Each of these is numbered 5 through 10 in the four colours. The other four dice contain the low numbers and the Wild (W) faces. Each of these dice is numbered 1, 2, 3, 4, W, W in the four colours. In a turn, the player...
You can write it anyway ... in the end it has to mean the same thing. Answer questions to which there is no good answer and collect more points by matching your answers with those of other players. How we play PHOQUE! Draw a card and read it aloud. Everyone writes their answer. We compare answer and every one that looks the same gets points. If you're...
Phraze-It! is a game for the whole family. Players age 8 and up will love turning initials into crazy phrases. It's easy. The judge rolls the 30-sided dice and players get three random letters. Turn over the timer and let your creativity loose, making each letter the first letter of a word in a 3-word phrase. Write your phrase...then say it aloud...with...
Everyone is an artist in Picassimo! Paint and exchange parts to create your masterpiece. Be the best at painting and guessing to win the game. Picassimo includes nine hundred terms for use in the game, with three levels of playing difficulty. Description from the publisher: Everyone is an artist! In Picassimo, the markers will be cheerfully brandished and...
Each turn in Pick a Pen: Crypts, the active player rolls the five colored pencils, then chooses one and marks spaces on their individual player sheet. Each other player in turn drafts a pencil and uses it. Pencils show symbols on their different sides, and the symbols on top of the chosen pencil determine what players do on their sheets. In this game, you...
Each turn in Pick a Pen: Reefs, the active player rolls the five colored pencils, then chooses one and marks spaces on their individual player sheet. Each other player in turn drafts a pencil and uses it. Pencils show symbols on their different sides, and the symbols on top of the chosen pencil determine what players do on their sheets. Each sheet shows...
Each turn in Pick a Pen: Gardens, the active player rolls the five colored pencils, then chooses one and marks spaces on their individual player sheet. Each other player in turn drafts a pencil and uses it. Pencils show symbols on their different sides, and the symbols on top of the chosen pencil determine what players do on their sheets. Each sheet shows...
Pick'N'Choose is the game that adapts to your personality! To make your team guess a word, you pick and choose between nine different activities such as drawing, miming, humming, sculpting modeling clay or wires, making clownish facial expressions and sound effects, using word associations, or asking trivia questions. Harder activities will earn you more...
A game of the Battle of Gettysburg. A detailed tactical game of the battle with many of the intricacies of the Civil War including organization, command control, leadership, formation and position, mobility, firepower, ammunition and morale. Historic Order Of Battle included. The rules cover all the key factors of the battle with line, column, prone and...
Pictionary Junior is a simplified version of the parent game, designed for a younger audience. Players divide into two teams, each with one Picturist and the rest of the players as Guessers. If there are only 3 players, one can act as full-time Picturist. The game consists of rolling a die to circle a linear track on the board. Topics to draw come from...