An expansion for the Tabletop Games' Micro Colonial game. The Rorke's Drift supplement provides additional, game specific, rules to accomodate the small size of the action at Rorke's Drift (rather than British counters representing company sized formations, they represent small groups of enlisted men or individual officers). This set also includes a map of...
The Micro Napoleonic Naval Game gives the Napoleonic naval enthusiast the one thing he has yearned for for so long; A set of rules which are easy to follow and do not involve long complicated calculations but still manage to maintain a high degree of historical accuracy. The game also offers a means of fighting large scale naval battles under sail and also...
This expansion includes four cardstock sheets of uncut counters and a double-sided instruction sheet (which includes a map of the ship starting positions). The scenario is designed for two teams of two players, divided into the following four groups: the ships of Nelson and Collingwood for the British fleet, and the French and Spanish divisions of the...
Micro Mars: 2-player PvP Edition is a fun and fast Roll&Write/Print&Play game of open space adventure where the players make decisions about how to capture more territory on the map. To start a game, players roll 2 dice in turn. In the following, you can find the elements for the rolled values of the dice in the route field. Since you have two elements...
From the game intro: This game recreates the divisional scale attack by a German Panzer division against a dug-in Russian Infantry division on the Eastern Front during the Second World War. As the German divisional commander you have the opportunity to use your tactical skill to produce the Blitzkrieg effect of the mechanised and highly mobile forces under...
This game recreates a battle during the Napoleonic era between a British and French army. The French army counters represent a force of some 45,000 troops and the British 35,000 troops. Using these simple but comprehensive rules up to six players are able to recreate a complete battle with all its complex maneuvers and colorful tactics. The battlefield can...
This wargame is a part of the Micro Warfare Series covering battles between the Earth (and its galactic allies) and the Zoltan Empire. It is a miniatures-style game that includes cardboard unit counters. The rules include a variety of fantastic weapons, including vortex beams, pluton flares, inertia weapons, and the ever-popular defense screens. Specific...
A ziplocked expansion army set for Tabletop Games' 1977 release, Micro Sci-Fi. —user summary Tree-like creatures . . . [that] exist for the sole purpose of self reproduction, and this can only be achieved by their feeding on metal. Initially there are five Pod creatures which land on the planet. There are two stages in the growth cycle, each stage taking...
A ziplocked expansion army set for Tabletop Games' 1977 release, Micro Sci-Fi. —user summary This force comprises a mixed force of various barbarian tribes. The majority of the weapons are of close combat types but most of the units possess the ability to leap back a few seconds in time. The Psychs do not have weapons, nor can they time jump; their only...
A party game for 'middle age' people. Questions are asked from one of four categories (work, money, health, an love). The questions are usually of the 'what if' or 'which would you do' type, and often involve a moral dilemma. All players secretly write how they would answer the question. When the answers are all read, points are awarded for correctly...