The land of Miralune stands at the dawn of a new era, a time of renewal and transformation. For centuries, the realm was ravaged by bitter wars between powerful kingdoms, each vying for control, land, and resources. The scars of these conflicts ran deep, leaving the people weary and the landscape fractured. However, after decades of strife, the warring...
On the North of the continent, adventurers of the Gnome Tribe discovered a new archipelago that stretches across the horizon. Land without the scars of war and a promise of a new beginning fills the Tribes with hope. Teleportation crystal is already placed and the magic swirls across the island awaiting the first settlers to make it their new home....
Largest of the empires shares their land with those seeking refuge and new life. Land of Ursa Tribe, a place known for its hunters and warriors is vast, filled with lush forests and rich fields only waiting to be sown. Tribes from all across the Miralune swarm onto the Great Empire in a search of new opportunities. Great Empire is an expansion for Kingdom...
Settlers from a wide array of tribes embark on a journey to the new land, bringing with them the rich traditions, customs, and wisdom of their respective cultures. As they arrive, these traditions become the cornerstone of their adaptation and survival in the unfamiliar environment. As they settle in, the blending and sharing of these diverse practices...
New empire is created in the Whispering Grove as the settlers from all across the land swarm into the forest to start a new life. Dense, enchanted woodland deep in the territory of the Wood Elves hidden between the highest mountain ranges of the land. Over the years this place became a home of nomadic tribes like Felines, Taurens or Blood Elves. After the...
"The greatest strategists seek to conquer the 5 kingdoms of the sun, for which they will increase the population of each kingdom, gather resources and spiritual energy, to dominate the 5 kingdoms of sun and become the greatest conquerors." In Kingdoms of Sun we must dominate the largest number of kingdoms to reach the final score, but not only that, we...
Pen and Paper games played with 3 dice, pen and paper. You are the founder of kingdom you can write your kingdoms name to top of paper. you should play at least A4 paper. You are rolling dice for resources each turn 1=Cow 2=People 3=Culture 4=Iron 5=Stone 6=Food you and your opponent keeping paper in front of them without showing to someone. you should...
The third game in the Travel Guide series. Become a tour guide leading visitors through one of Lovecraft’s most iconic towns. Draw a route through the misty streets of Kingsport, making sure that tourists will visit attractions they want to earn victory points. At the same time, influence the movement of cultists performing a mysterious ritual, trying to...
KIN-SOKU-CHI: a forbidden land, cursed since ancient times. No place for the living. And yet, here you are. Your only way out is to visit each sacred site and make the offerings in precisely the right order. But every attempt must be made alone. One player ventures in while the others close their eyes, and anyone who gets the order wrong is struck down....
You and your hot air ballon have entered the "RED BALLOON" contest, where the best traveller in Turkey will be decided. To win you need to travel to the most destinations within 51 days. On your turn you will draw 1 card from the deck on each trip day and choose a city from the opened cards. Some tickets have 2 city names, but you can only visit 1 city on...
In the middle of the table is a plastic piece consisting of four sort of hammers. One player is the reader, reading out a question. Each player has to write the answer on her hammer as quickly as possible. Then the hammer will fold in and answers will be compared. The one who was the quickest -that is who has the lowest folded in hammer- will win if the...
Every night, the fluffy Kringels wake up in the house and start doing their daily chores: gathering dust, collecting fluff and nibbling on crumbs. But recently, a serious threat has emerged: a machine that wreaks havoc every night, collecting the precious dust with a soft hum and beep. There is only one solution: a clan of Kringels must be elected to stand...