HY 2 is a two-player game played on a regular hexagonal board (all sides of equal length) of any size, initially empty. The two players, Red and Blue, take turns placing their own stones onto unoccupied cells of the board, one stone per turn. Red starts. You can’t form a path connecting opposite sides of the board unless by doing so you win the game. A...
HY 3 is a two-player game played on a regular hexagonal board (all sides of equal length) of any size, initially empty. The two players, Red and Blue, take turns placing their own stones onto unoccupied cells of the board, one stone per turn. Red starts. You can't form a group with a shortest perimeter path (as described above) that's half of the total...
Hydra! (subtitled "The Ultimate Starcruiser?") was one of Grenadier's small-box Midi Games - a series that was also referred to as The Great Little Games Line. This was a line of four games that were somewhat larger than a typical boxed microgame of the day. Hydra! could reasonably be described as "Ogre in Space." As in Ogre, one player has a single huge...
Hank’s Hen Hatchery in known for the best fresh eggs in the county! But in the fall, the thing that Hank is known for is his haunted hayride. But this year…YOU ARE IN CHARGE of creating it! Of course, when you took the job, no one warned you about the upcoming monsoon season… You will need to purchase and place various haunted hayride attractions on Hank’s...
Hypocrisy is a "Nomic" style game of rules making and enacting in order to fashion a rule-set that allows you to win. However, in this game, certain players will be IMMUNE from certain rules, making hypocrisy the way to win! One player per round serves as the judge, and the rest of the players submit rules on a topic related to the starting rule-set. A...
Roll 6 dice, each featuring a mix of consonants and vowels, then flip the hourglass! Your mission? Create as many words as you can before time runs out. Each word must use at least three of the letters on the dice, but the more letters you manage to work in, the more points you’ll score—one extra point for each additional letter. But here’s the twist: if...
Inspired by a very old game called "Baccalaureate" among Francophones and "Categories" among Anglophones, I KNOW IT ALL is a board game created with the intent of uniting generations around themes testing their abilities and speed thinking. It presents a familiar universe to the players while remaining original; unlike the games above, we wanted this one...
I'm Going Down (IGD) is a print-and-play solitaire game about survival deep in enemy territory. You play as a Pilot whose attack aircraft has been shot down during a routine mission. Now, you have to evade enemies and survive the elements long enough to scrounge together a search and rescue beacon to summon help. Your time on the ground will not be easy....
I'm Not Saying You're Stupid... is a trivia game where players try to guess the right answer, but also guess which player has the most wrong answer. The game contains 110 trivia cards with 4 questions on each card. It also contains 9 I'm Not Saying You're Stupid... cards. At the beginning of the game each player gets paper and a pen to write their answers...
I-Magi-Nation is a dungeon crawler that got created during the "my many monster dice game competition" held by Todd Sanders in August 2010. The task was, to create a game that uses mainly a couple of dice, that were permitted by Todd. Some of those dice are common, some are special dice, available from Flying Buffalo Inc The required common dice are: 1d4...