When you saw the code words Project Nightshade come across your desk, you insisted on the assignment... You were instantly reminded of the shadow operative who had slipped through the fingers of some of The Rigel Group's best agents. Now it's your chance to catch this criminal before it’s too late. As a master agent of the elite global task force, The...
The Harvest. A Fight City Card Game is a game of crime and politics in historic Selaria, Mississippi, better known as Fight City. You need a 36-card deck and some chips for keeping score. Players start with 21 health points, and the goal is to drive your opponent’s health to zero. Each card has a value between 1 and 6 on the front, and another value on the...
The purpose of the game is to travel to the seven Jinja locations spaced out along the map of Japan, and meet the requirements for each location to receive the Takaramono treasures. Each player starts the game at the Toyama Bay location on the west coast, and they start each turn by drawing enough cards to have a four Goshintai-card hand. The collecting of...
Have at You! is a quick-playing card game about hand-to-hand combat during the 16th to 18th Centuries, as inspired by films such as the Errol Flynn classics of the 1940s as well as the more recent Pirates of the Carribean series. Each player takes the role of fighters who can get their hands on any weapons available to defeat the enemy. Each fighter has a...
Havoc! The Combat Card Game! is a fast-paced cards-and-dice game of deadly hand-to-hand combat. Set in the era of swords and shields, spears and axes, Players take on the role of Knights, Barbarians, or other fighters locked in a deadly struggle. Players can choose combat scenarios from a range of historical eras, or from fantasy settings. After choosing...
Heaven’s Will: is a solitaire game on the Japanese suicide Kaiten (Japanese for “turning heaven’s will”) mini-submarine attack on the American fleet’s anchorage at Ulithi Atoll in November, 1944. The Japanese planned the raid to disrupt the American’s upcoming invasion of the Japanese home islands. The original plan was for three submarines to ferry and...
Released on October 28, 2005, this expansion added 144 cards to the base Hecatomb collectible card game, using the same themes from the base set. The base game description via the Wizards of the Coast website: In Hecatomb, each player is an Endbringer, an evil genius bent on the destruction of the modern-day world. Endbringers summon monsters from myth and...
A hand-illustrated deck of 160 playing cards by Travis Nichols. The Heckadeck is like the ultimate deck of cards for remixing classic games or inventing your own. Each suit includes zeroes, elevens, and Beasts. And there are four more suits: knives, acorns, clouds, and planets. AND there are two-suited Hunters and Travelers, non-suited arrows and...
In ヘッジホッグジレンマ (Hedgehog's Dilemma), you and your fellow players are hedgehog breeders who are trying to encourage the little critters to get closer to one another on a cold day, perhaps to form a hedgehog couple if all goes well, so they need to be close enough to meet but not too close. User summary: The deck has cards numbered 1 to 4. Players are dealt...
Hegemony of Faith is a card and party game for 4-8 players, every player's main purpose in the game is to find a way to collect the most believer cards and become the only winner. The biggest game feature in Hegemony of Faith is that: every player never worries about death or being eliminated from the game. This game has a surrender and temporary...
Players control city-states in Ancient Greece, and vie for control of other cities in the Greek mainland. Players acquire power through the form of four influence types: Military, Diplomatic, Cultural, and Economic. Each type has unique ways of counteracting the others, and players must be adaptable to succeed. Multiple winners are possible, so forging...
The gods of Olympus continue their age-old argument. Zeus, Poseidon, Hades, and Thetis each claim their mortal child (demigod) is the most glorious of the Greek heroes. To settle the dispute, they summon their heirs to a divine trial of strength, cunning, and fate. Only one Hero will ascend to a seat among the Gods on Mt. Olympus. Heirs to Olympus is a...