In SPQR Battle of Alesia 52 BC, you recreate the historical final battle of Alesia in 52 BC, during Caesar’s Conquest of Gaul. In the heart of Gaul, 52 BC, a battle unfolded that would reshape history. Julius Caesar had been carving a bloody path through the Gaul lands. Vercingetorix, the famed Celtic warrior-king, confident, rallied the scattered tribes...
The trick-taking game reimagined. A trick-taking, deck building spy game of hidden agendas and tactical foresight. In play, Spytails combines trick-taking with deck-building. Each agent is represented by a unique hand-carved wooden meeple, crafted with care to match their secretive persona. Players move through a series of operations where they must...
Squadrons is an immersive strategy collectable card game which lets you command your favourite ships from the Star Citizen universe and compete with other players both in duel and multiplayer matches. Squadrons is very catchy and beginner-friendly, but with increasing game experience it offers a very multi-faceted game. The resource system was deliberately...
This is a two-player boxing game that might remind some of X-wing or BattleCon. Players are trying to score punches and land a knockout. If they're not able to score a KO, they can take two of the three rounds to win the bout. Gameplay in a nutshell: Players secretly choose their actions for the turn, reveal them, and they resolve simultaneously. This is...
The Biscuit Sisters and Gravy Brothers are a feudin' and a fightin’, and you'd be wise not to get in the way of their sibling scuffles! They are the two new groups introduced in this set, the first booster pack expansion for Squirmish: The Card Game of Brawling Beasties (3.0 edition)! They didn’t come alone, either... a bunch of other rascals and ruffians...
Squishy Grip is a quick and easy to learn friendship destroyer game where You, a determined plushie, must either join forces with or sabotage 1-5 other players in a daring bid to escape the claw machine. Only one plushie can make it out in time. Players have the option of 6 plushies to play as, each with their own unique power to cater to their individual...
The Stack is a streamlined modern skirmish game, set in the world’s ungoverned spaces and conflict zones. It uses two decks or ‘stacks’ of standard playing cards to run the game and is intended to be played at a squad to platoon level, using individually based 15-28mm figures. The game is setting-agnostic and can be used to play anything from late Cold War...
Who can create the highest stack of bars and score the most points until the deck of cards is empty? Who manages to stack the highest bars and thus generate the most points? Only those with a good tactic, with a little luck, will defeat their opponent or beat their own high score. All 63 cards are shuffled and placed in the center. In a two-person duel...
Stalag Luft III - The Great Escape, is Game system based on the true story of the mass breakout of Allied POWs from the German prisoner-of-war camp at Sagan in occupied Poland in 1944. There are two versions of the game currently in progress. The first is a table top game using a large fully detailed scale model of the camp - much like a wargame. The...
Standoff is a 30-60min fixed-deck battle-royale card game. Each player will command 8 unique super-powered champions and pit them against other players' champions to claim victory as the last player standing! The Master Gatherer, a mysterious cosmic being, scours the universe for the most worthy of champions to compete for glory, honor, and power in the...
The overpopulated Earth is slowly dying. Three human Factions: The Confederation of Sol, the Outer-Worlds Alliance and the Praetorans of Mars have been fighting for domination of the solar system with space fleets from their bases orbiting Earth, Mars and Titan. Now with the perfection of the FTL hyper drive, Scout-ships are finally able to explore distant...
As an independent starship captain operating in a frontier system, you trade goods between distant settlements, navigate dangerous space lanes, and outmaneuver rival traders competing for the same opportunities. The Trade Union patrols the system in the name of order, while pirates lurk in the void looking for easy prey. Success belongs to the captains who...