Peter Pan recently seized command of The Jolly Roger, but his restless heart longed for adventures across Neverland and worlds beyond. Before even a week at sea, he knew he needed a trusted First Mate to take charge when he was away. To find the most capable, Peter devised a fiendishly fun contest. He ordered the Lost Kids to take turns as Captain of his...
Step into the world of global trade and high-stakes decision-making with Captain Phillip, the board game that combines the classic thrill of Blackjack with the strategic depth of shipping logistics. In Captain Phillip, players take on the role of shipping tycoons managing their fleets across busy trade routes. Your mission is to outmaneuver your opponents...
Die Tafelfunde 2 is a thematic follow-up to Die Tafelrunde from Michael Schacht, but a completely different game. Each player leads a group of rogues to raid careless travellers and collect their treasures. As this game only comes as a cut-sheet, some assembly is required. for Caramba Mexico, the first shots of the 20th century have been fired. Through...
From the publisher's website: As the leader of a powerful merchant clan, you must carefully plan the trade routes that will bring wealth to your family. Build fleets and caravans to control commerce in key cities and vie for rights of passage to your rivals' islands. Caravans of Ahldarahd is a boardgame set in a fantastic realm of desert kingdoms. Each...
Card Rails: Exchange is all auctions all of the time! Players blind bid to win Railways they can invest in, so maybe they can win big at the end. But sometimes, losing a bid can be a better long-term investment. It just depends on what's in your hand! Card Rails Exchange is a 3-5 player 90-card train game played in about 30 minutes. Exchange is about...
Card Rails Junction is a 3-5 player, 30-45 minute track-laying and auction game played on a deck of cards. Players invest in companies by auctioning off shares. Cards count as both money and track, so finding the balance between investing too much and investing too little can be a fine line to walk. Throughout the game, players choose an available action...
Have a rainbow day! Catch some fun as you buy, sell, and trade the Care Bears and their Cousins in MONOPOLY®: Care Bears edition. With each roll of the dice, pick up a beloved friend like Wish Bear, Funshine Bear, or Grumpy Bear, then use Star Buddies to add Hearts and Cloud Castles to your properties. Choose your favorite token like the Hot Air Balloon...
Hé Géza! Hová lett a 10-es dokkból a sok szivar? -- Nem tudom, bizonyosan jobb vizekre hajózott! Vonz a fekete kereskedelem? Szeretnéd uralni a feketepiacot? A Days of Wonder új játékával lehetőséged adódik csempészárukkal kereskedni és nagy vagyonra szert tenni - nem éppen tisztességes úton. Különböző "családok" próbálják egymás elől elhalászni az épp...
Description of the game play from co-designer Michail Antonow: The board shows the Caribbean in the 18th century. Six pirate ships lie in wait on sea, ready to pillage the rich ports or to rob the booty from other ships. The sea is divided into spaces. Each player is in possession of three safe havens, marked in his color on the board. If only two or three...
Try to win the horse races and take all the money as you can. A lively game of horse racing where players bet on one of five horses to try to gain the most money by the end of the game. One player, the Horseride Manager, reveals action cards one by one and moves each horse as indicated. The five horses vary in strength, but even the weakest horses have...
The ball is over. The guests are ready. In Carriages at Midnight, players compete to collect the most valuable guests after a grand evening ball. Each round, choose a Carriage Card from your hand and secretly commit to your position in the pickup line. Build sets of matching guests to increase your scoring opportunities, match ribbon color, and use...
A Cartel, as used in this game, is an international collection of companies whose collective value is greater than the individual companies making up the combination. Beginning with a single company valued at 10 million dollars, you can build a cartel whose final value may approach or surpass one billion dollars within ten years (ten rounds of play). You...