Battle for the Suns is a game for The Mystique Deck, in which 2–4 players make cumulative blind bids for suns. Each round, a card is revealed from a deck of suns, then each player secretly selects a card to bid for it. A card's bid value is its face value (1–5) + 1 for each attribute that matches the sun card. There are three turns of bid accumulation each...
Part of the Roman Empire and home to many of the infamous Gladiators of the age, Capua became hotly contested in 212 BCE. In this quick card driven game for 2 to 4 players, you take on the role of a General trying to grab control of the city. In order to win, you will need to build a strong army and best your opponents through six battles. The game is...
A Battle of Onin is a strategic trick-taking card game, designed for between 2-4 players. It offers some mechanics reminiscent of classic games such as Spades, Euchre, Pinochle and Hearts, but with incredibly nuanced gameplay. How to play: 13 cards are dealt to each player. Each player sets a bid for how many tricks they'll try to win; high card wins the...
Battle of Thermopylae 2nd Ed. The Battle of Thermopylae, 480 BC,was fought between an alliance of Greek city-states and the invading Persian army in the pass of Thermopylae. Greatly outnumbered, the Greeks delayed the enemy in one of the most famous last stands of history. Led by the Spartan King, Leonidas, a small force of 300 Spartans and 11,000 other...
Based on the TV series with the fighting robots, this is a two-stage game. You start with a chassis that also includes a basic weapon. In the first part of the game, you bid on robot bodies, armor, and upgraded weapons. Each player has a hand of cards that are numbered from 0 to 3, plus a "Battle" card. To get a body, you play a "war"-like card game...
In the year 3000, man is an endangered species. The brutal Psychlos control most of the universe, including Earth and its vast deposits of extremely valuable gold. Dozens of alien factions vie for power using everything from political scheming to blatant military attacks. Greed, corruption, and fear control these times. Now is the perfect chance for a...
This is Battlegame Book 1. The second half of the book contains 4 games, each with an A3 colour board, and monocolour pieces to cut out and assemble (most are folded like a triangle to make a stand-up piece with 2 faces. The four games are: Buffalo Hunters: for 2 to 4 players. Players control a chief and a brave, and have the object of capturing horses and...
Battleland - Fantasy Miniature Game is a virtual based miniature game, in which players take control of an army, and do battle with one another. Battleland FMG is designed for internet play, whether it be in a play by post format, or a virtual tabletop. There are not any physical game pieces that are used, instead players use a map and images on their...
Runewars is an epic board game of conquest, adventure, and fantasy empires for two to four players. Runewars pits players against each other in a strategic game of battles and area control, where they must gather resources, raise armies, and lay siege to heavily fortified cities. Runewars takes place in the same popular fantasy universe as the board games...
Powerful empires compete with each other to increase their influence. Cities are besieged, epic battles take place in open fields, and various kingdoms are annexed. At the same time, imposing structures are built: temples for the gods and palaces for the powerful rulers. Who will conquer the largest territory and build the most beautiful buildings? Battles...
BattleScars is a fast-paced, high-impact tabletop minis strategy board game. Disputes arise and they need settling! Recruit an Operator, select hot-swappable equipment to adjust during precarious combat situations, make tough choices with tight resource management, and cripple your opponents with devastating damage events. All of that coupled with a...
BATTLESWORN - BID FOR VICTORY FANTASY RULES Bid for Victory! BattleSworn is a simple set of rules for fantasy skirmish actions. Using a handful of miniatures in any scale and six-sided dice, two players can bring a game to a conclusion in around one hour. Table size is irrelevant. Distances are determined by terrain and by the position of enemies: no...