In the continuing struggle to increase your profile within the company, you must contend with your colleagues, fickle project assignments and politicking to relieve the boredom of the daily grind. A game of choosing when to help a colleague and when to look after one's own interest. Abstract project management where the winner is whomever has the most...
In オフトゥンからの脱出 (Ofutun kara no Dasshutsu, Escape from the Futon) You didn't get enough credits to graduate college, but you have one more chance - you just have to pass the special exam at the end of a week of intensive lectures. If only you can get out of bed... The game is played over four days (rounds). Each day one card per player is dealt to the center...
オフトゥンからの脱出: 拡張01 猫のいる生活 (Ofutun kara no Dasshutsu: Exp 01 Neko no iru Seikatsu) is the first expansion set for オフトゥンからの脱出 (Ofutun kara no Dasshutsu). This expansion (Life With A Cat) adds 20 new lesson cards and extends the round to 8 rounds instead of 4. The students have passed their exams and enter a new year of school. Things are going okay, but the...
オフトゥンからの脱出拡張02~転入生は蟹高専生!?~ (Ofuto~un kara no dasshutsu Exp 02 ~ ten'nyūsei wa kani kōsen-sei!?~) is the second expansion to オフトゥンからの脱出 (Ofutun kara no Dasshutsu). The expansion comes in a larger box, made to fit both the original game box and the two expansion decks. The second expansion adds 41 cards, of which 29 are new lesson cards. The new cards enable...
“Oh No, There Goes Tokyo!” is a multi-player combat game in which each of 2-4 players controls a segment of Tokyo under attack by the dreaded Godran, Self-Appointed Emperor of Monsters. Players must protect their areas from the rampaging monster by deploying units of the national guard while at the same time evacuating tasty populace units. As key...
From the manual: Oil Barons is a unique game for one to eight players which combines the advantages of board play with the speed and ease of a computer game. The computer does all of the bookkeeping, and running of the game. The players, freed from work, have the time to make decisions, develop strategies, and concentrate on winning. Oil Barons recreates...
The goal of the game is to build a collection of the deepest oil drills. Each player will first place a bid on resources buying order. After placing the bids the resources are rolled and players in bid order can buy resources. Using the bought resources the players can deepen their oil shafts. Usually a player can only do one build action but with the help...
A game designed for group involvement. The object of the game is to get your drilling rig on the board, drill for oil and if oil is struck, replace the rig with a pump jack. Each time you go around the board you get revenue from each pump jack you own. When all the lease sites are allocated the game ends and the player with the most pump jacks is the...
I spot this game as a published one in about 1980 under the name "Naftowa Gorączka" (Polish: "Oil Rush"), but then I used to play it using only pencil, paper and 2 six-sided dice. Players act as oil companies. The board is 8x8 for 2 players, 9x9 for three ones and 10x10 for four players. Each player has 6 money units at the beginning. TURN ORDER: 1) The...
Texas, 1933 — a new day dawns for the brave pioneers of the American West, like yourself. Under the burning sand, the black gold awaits for your arrival, so what are you waiting for? Get a government lease in one of the richest oil reservoirs, build towers, drill the resources, trade and invest wisely! Only the most audacious amongst you, using a smart...