Haste Worte is a party/word game from Wolfgang Kramer and Michael Kiesling. Each turn players have 30 seconds to write as many answers for the category or question that round. After 30 seconds expire, players must bid on how many unique answers they have on their list. Bids are revealed simultaneously with players having the lowest bids reading their...
Haste Worte? is a party/word game in which each turn players have 30 seconds to write as many answers as possible for the category or question that round. After 30 seconds pass, players must bid on how many unique answers they have on their list. Bids are revealed simultaneously with the player having the lowest bid reading their answers first. Any answer...
Players are vying for recognition and to be named Hatu Matu: Chief of Easter Island. Players must recruit islanders to act as Fisherman, Laborers, Farmers, Craftsman, or Foresters. They use the resources produced or harvested from the island to gain status by erecting statues on Easter Island. Alas, just as with the real Easter Island, players slowly...
Creepstone Manor is empty again, the last ‘guest’ running screaming into the night as Tinker, Creak, Giggle and Boo celebrate their victory. But Spookie won’t let them rest on their laurels! The house is secure, so it’s time to turn your attention further afield and sort the gardens of Creepstone Manor. Unfortunately, being a ghost has certain...
Created by Haworth Furniture, HAWORTHOPOLY was designed to reflect the distinctive look of this contemporary office furniture manufacturer. The content was product driven and used to excite the employees about the product line. To add to the flair of the presentation, a game was placed on each employee’s desk overnight to greet them in the morning as they...
Players embody fledgling companies with ruthless recruitment strategies. Each turn the companies may Hire and Fire, create patents, materials or goods, but they must also sell enough to be able to pay their employees. The most evil aspect is stealing another players' employee by offering them a pay rise...or was it a bluff forcing the player to increase...
Players try to hire the most productive employees to produce the most resources. Equipment: 2 or 3 decks of cards (jokers removed) shuffled together; a sheet of paper per player to keep score (one column for bids; three for suits club, diamond, heart [spades are wild-added to other suits]; and rows for employees' cost/production values). Game play: each...
Heck is a tiny bidding game where you bid tiny wooden snake eggs on tiny cards behind tiny DM screens. Players are SNAKES who win the game by befriending the most CRITTERS (first to 5 critter friends win) Gameplay: start the game by choosing 1 of 4 tiny DM screens (90's Lan Party, Camping, Cheese Factory, Venice Italy) Each player gets 3 wooden eggs, 3...
In "Hegemony, Shadows of Power”, powerful leaders struggle to make their Cause prevail in a re-emerging fantasy world. Manage your power, negotiate, form alliances and bluff to make your way to supremacy. Players begin the game with different initial powers. In each turn, a Challenge is revealed, and Leaders choose to take part in it or not. Players who...
Ancient Egypt is going to the dogs — or maybe to the cats? Displeased by his children, the Pharaoh favors his pets instead. He has decided to alter the lines of succession and will bequeath his entire kingdom either to the feline goddess Bast or to the canine god Anubis, but which one? In Heir to the the Pharaoh you and your opponent play as Bast and...