From the publisher: " Markets and Mercenaries is a simple and quick board game that combines the interesting features of many more primitive "build a colony" computer and board games (resources, buildings, market economics, special events) while excluding features that tend to slow such a game down (exploration, territorial expansion, conquest). The game...
In this card game 2-4 players try to obtain the title “Marquis“. To achieve this goal, players have to collect coins used to buy jewels. The player whose stock of jewels has the highest value wins the game. Every player has a set of 12 cards, each card showing a character the player can impersonate. Each of the characters has a special ability which can be...
Game description from the publisher: London, 1873 – The Royal Academy of Space Exploration has announced its intention to launch a mission to Mars by year's end. In its quest to claim, fully explore, and map the great red planet, the Academy is holding recruitment competitions for various positions on the crew. A position central to the crew's mission, the...
Prototype is a new Mechanism Card for the Mars Needs Mechanics game. Just add it into the Mechanism Card deck at the beginning of the game. This card costs two Scrap and provides the following ability: "At the end of a round after prices change, you may break this mechanism down and sell both scrap. If you do, sell one for the value of the highest valued...
Martian Rails is a railroad building game set on a fictional planet Mars. Simultaneously, the game allows a world of canals and noble savages, a cold high altitude desert globe, a nearly airless planet, terraforming, nanotech cyberpunk and everything in between from 100+ years of science fiction stories set on Mars. The game further captures the mood of...
Financial simulator. Players start the game by managing their corporations (1 of 4) and using them as a tool for increasing the value of private property (like countries in "Imperial"). By effective speculation on the stock market, a player may take control of more than one corporation. Proper corporation management is preferable but not the most...
In Master Trader players produce one or more unique resources and these are traded for the other players' in order to form a set according to a specific privilege a player has and this combination gives them a specific reward in the shape of gold coins, advanced resources or Victory Points (VP). The goal of the game is a race to become the first player...
From the back of the box: Venice, the 1400's. You are a young merchant trying to make your name in this legendary port of vibrant commerce. Trade in spices, silks, gems, iron, and grain can bring great wealth... if you can bend the market to your will. Buy goods as they enter the city docks and sell them to the tradesmen who need them. Increase your...
5 additional characters to expand the mix in the game in all new directions! In both English and German language New characters include: The Carpenter - Someone to take care of all that excess lumber you lug around... The Money Lender - A little extra bump for those volatile stock markets... The Porter - Too much to sell? Not a problem... The Docks Master...
From the rules: "Welcome to Mayor of Metropolis!® This unique game of real estate development for 2-4 players offers far more choices, and demands more complex strategies than other real estate games. Amazingly, games progress quickly, and victory is often achieved in less than one hour. Streets in Mayor of Metropolis® are five blocks long. Properties can...
Pitting player against player, the goal of Mecca to Medina is to complete a series of Trading Routes faster than one’s opponents by collecting the required symbolic resources. Combining geography and world culture into its game play, Mecca to Medina is as educational as it is entertaining. Unlike other board games, action lurks around every corner of Mecca...