Trading game back to the time of sailing ships and the great port cities as a transshipment point for all goods of this earth - but beware of the pirates, you do not want to lose the precious cargo. Transporting goods from port to port brings more revenue the longer the distance. There are 2 ways to earn ducats, either from your own cargo or from the cargo...
Description from the designer: Friendly Farmers was created as an entry in the 2016 Children's Game PnP Design competition. Friendly Farmers is a worker placement game. Each turn players assign the workers on their farm different tasks depending upon the weather and other factors influencing crop management. When crops are harvested they can be sold...
In Frontier Valley you will hire workers, learn about their abilities and employ them as farmers to produce goods on your land, as craftsmen to make the building material you buy with your produce and as townsfolk to make use of your new facilities. You will need to make sure to make good use of the land so you are the player to better satisfy the market's...
In this 2P-3p sport & logistical simulation board game, players go head-to-head managing a hustling Jai Alai Fronton battling to satisfy the peculiar demands of jet set guests & claim the coveted BLUE CHIP LEADS! Players use the staff & resources of the casino to manipulate a series of critical micro-economic instruments dynamically linked to the amount of...
Fuel Tycoons is a microgame for 3 gambling industrial magnates whose trust controls the global oil and gas reserves. Anyone who fulfills best the self-negotiated agreements of the trust sells the fossil raw materials most successfully and receives economic power. The cards indicate the amount of different fuel types (oil or gas)in this turn and whether the...
Players play cards to collect trade goods and at the same time influence the price of these trade goods. The player who earns the most money becomes the trading partner of the rich merchant Jakob Fugger and wins the game. Game Summary Cards 1-9 are placed clockwise; these are the Market, and indicate the prices of 5 commodities. A marker (card) for each...
"FWM is essentially a medieval trading game, located in central Europe. You have to plan the goods your traders take with them, their pace and timing to make the best out of the known future deals. In the end money has to converted into nobility and your own castle. The game takes a few hours to play, with 2 to 6 players. 4 players probably best. " - from...
Translated from the game box: An exciting strategy game about sea trade and trade wars, where the goal is to make money by buying and selling goods, and using those money to buy more ships and fortresses. For 2-4 players, Ages 7 and up. Contents (as stated one the box, which is not the actual contents, please see wiki below): Game board, rulebook, 3 dice...
Anno 1516: As a young sovereign you are cultivating your small Fürstenfeld to supply goods to the local breweries. But you still miss your greatest dream: your personal palace. Your status will finally rise high enough to leave the vexed farming behind and to demand taxes from the surrounding rural population, so you can finally live in peace. You harvest...
Futterneid (Candy Crave) ár: 6 220Ft. A Candy Crave (Futterneid) az utolsó játék Friedemann Friese pénteki projektjének, amely egy játékos estén asztalon heverő édességekről alkotott. A felkészüléshez válaszd szét az asztalon lévő édességeket 5 csoportra. Adj minden édességnek egy kalóriának megfelelő értéket, majd minden játékos titkosan lehelyez egy...
"Welcome to Future Inc.! Invest in the best factories to produce and sell your products, keeping an eye on the competition and reacting to market demand, in order to become the most successful entrepreneur of a near future." Future Inc. is an economic card game played over five rounds, each of them divided into three action phases and one market phase....