The First Crown of Miltania, first among monarchs, is dead. You, the monarchs of Miltania's eight realms, now must choose who among you shall be the next to wear the Eightfold Crown as First Crown. The Chancellor, the First Crown's chief supporter, also wields great power in the new regime. As you wager in this game of diplomacy and deception, never lose...
Build a kingdom, trade, and face the Vikings in this captivating hybrid strategy game with the setting in the 11th century Ireland! Irish clans and Vikings are competing for power and the island is split up between provincial kings, all of them trying to take the lead by exploring the land and be the first to take control of scarce resources. But no clan...
In an age of exploration, rival nations battle for dominance. Discover new lands. Amass great wealth. Gather support. Above all, ensure imperial stability in a time of chaos. Empire is a board game of strategy, commerce, diplomacy, and power. Two to six players play as 18th century colonial nations competing to inspire the support of their people by...
During the first half of the 18th Century, France and England vied with each other for control of North America. At the same time, the colonists and Native Americans conducted their own private war in the wilderness. Into this theater entered men of daring who profited from this conflict. In Empires of the New World you take the place of entrepreneurs such...
Energi (Swedish for Energy) is an educational game constructued in the 80's. Each player is leading a part of the world ("West" - north America, "East" - eastern Europe, "North" - western Europe and "South" - the middle east, each of these have a slighty different setup) during a ten year period. The goal is to use the natural resources available (Oil...
Players are responsible for fulfilling the energy requirements for their countries throughout the years. Each year there are exactly enough resources to fulfill and the players have to decide which resources to claim for themselves. It's a simultaneous selection of the resources, so you don't know what the others are choosing. Sometimes you don't quite...
From the Introduction:"The Energy Crisis Game is an instructive introduction to the complexities of energy management. Get involved in the challenge of planning our nation's energy reserves". The Game Equipment consists of the following: a mounted Gameboard; a tri-folded Rules sheet; 1-(6)-sided DIE; 60-Ration Cards; 1-Coupon Disbursement Packet; 6-Various...
From the back of the box: Contents: 4 boards with perforations, 126 banknotes, 10 fixed cards, 4 insurance policies, 80 random cards, 80 pegs, 1 die. The purpose of the game is to trade goods in such a way that you can keep your business going, avoid bankruptcy, if possible make a profit and become the foremost firm on the market. Each player has a...
“Nothing cannot exist forever.” - Stephen Hawking After the Big Bang, things moved quickly. So do you. Players in the game of Eons take on the roles of universal architects competing to shape the universe on a cosmic scale by gathering elemental building blocks to create stars, planets, and other cosmic phenomenon. In a strategy game like no other, the...
Equity is an experimental economy board game played by 3 to 6 people from twelve years up. Inspired by real scientific research on finance bubbles, Equity is a challenging tabletop board game that is competitive, social, filled with strategic choices and surprising outcomes! To win the game, you must trade in stocks and art and be the first player to own a...
A quick-playing game of farming and commodity trading at the turn of the century. Players go into debt investing in land and a workforce, then try to repay their loans selling their crops on the commodity market. All the while, prices go up and down based on what gets sold. The only randomness is the game is the starting selection of available crops. On...