Manticore is a 3-player climbing-shedding game where every hand, each player is restricted to playing only one type of meld: Sets, Runs, or Flushes. To facilitate this, it uses a unique deck of 47 cards with 10 ranks, 10 suits, and 3 colours. Each hand, players will receive a hand of 15 cards and will bid for the right to be declarer, who plays alone...
Players turned into brave Marshals will have to capture a gang of 4 dangerous outlaws in a manhunt set in the Wild West. They will travel across mountains, forests, plains, and deserts. The Marshals will have to survive ambushes, find clues that will lead them to the fugitives, arrest them, and enforce the law while taking the occasional break. Whoever...
Master the Elements uses a square, 8” by 8” board, 24 double-sided wooden Element tokens, and 10 colorful Element cards. It also includes a custom “Master the Elements” scoring pad. Players start by each drawing a secret Element card – whichever element is represented on this card is the element for which that player can collect points at the end of the...
A-Mazing Game of Gears 'N Guffaws is a semi-hidden role, asymmetric strategy game of shifting alliances, sabotage, and steampunk absurdity. Beneath a crumbling clockwork city, three secret factions battle for control of a labyrinthine maze of rotating tiles and unstable machinery. Each player controls two secret roles from the same faction, revealing them...
A board game covering diplomacy, military and political strategy and economics during the Renaissance. The players become merchant princes trying to alter the course of world events in return for good profits. Mercenary was designed with the aim of filling two gaps in the field of wargaming. Firstly, it is a game involving diplomacy and intrigue that can...
The Mesol War is an asymmetrical strategy game. Split into two factions, players will battle it out for control of the continent and cementing their people's legacy. The game features the powerful machinations of the Empire and their attempts to squash their Mesol rivals permanently in a sweeping attempt to remove Cul'Furaz from the map. Together, the...
A historical fiction game set in the "age of sail." As the captain of a small sailing ship, you sail into uncharted waters where strange things happen from time to time. - The game board shows a map of the archipelago with marked sea lanes, which players will use to move their ship between islands. At the top is a large weather panel, with a Beaufort...
Two competing secret societies: On the one hand, the mystical and traditional Thorn Society, whose followers come from the most influential families. With their strict structures and their eloquent appearance, they have been operating in secret for many decades. On the other hand, the new "machine clan" with a soft spot for steam-powered devices. Emerging...
Monkeys vs Lemurs is an extremely addictive, fast-paced card game that you can enjoy with up to 8 people! Choose which side you want to fight for, the monkey's side or the lemur's side, and battle it out with your friends for survival on the magical island of Leme! Win the game by forming teams, conquering territories and beating your opponents one by one!...
Montsoriu: the legend of Sant Joan is a game of ingenuity, chance and strategy where you have to play your cards very well to get hold of the riches of Montsoriu. Getting the treasure will not be an easy task! On each turn, layers pick and play 2 development cards. The first player to reach and activate four target cards, wins. Montsoriu: la llegenda de...
Moonlight Ascendance – A game of arcane strife is a competitive strategy game wherein you face off with up to four other players, each representing a faction fighting for power over the city in which the game takes place! Moonlight Ascendance is played in rounds, in which the players take turns to spend their actions, treasures and hard-earned money to...
Moonrise is played in 4 phases: Phases I and II portray the creation and population of moons around a gas giant. Phase III consists of 7 rounds of preparation for the tipping point, round 8, when Phase IV begins and the safety catches on the interlunary missiles are disengaged. Victory in Moonrise can be declared via three primary avenues. One of you might...