The City is burning! Imrryr, the Dreaming City, sparkling capital of the Melnibonean empire, is prey to the plundering of its former vassals. Led by Elric, a prince banished from the Empire, these unlikely allies are rushing down on the city like a swarm of scavengers, making their way through a bloody path to the imperial palace...and its legendary...
It is 1793, and France is in the throes of bloody revolution. Every day the Committee of Public Safety carts dozens of aristocrats and royalists to the hungry guillotines. But a mysterious hero, the Scarlet Pimpernel, has been rescuing dozens of condemned Frenchmen and their families, whisking them away to the safety of England. Nobody seems to know who he...
Elven Throne emulates the art of political maneuvering and strategic thinking within a fantasy realm. It combines novel social-networking like mechanics with alliances and counter action chains. Houses can influence and use the help of civilians and beasts, get to control organizations and much more. Up to seven Houses, each with unique characters and...
In this highly abstract strategic wargame, you are trying to conquer China by being the first to occupy fifteen provinces at the completion of a complete round of play (all players having had an equal number of turns). Alternatively, the game can be timed and scored. You start with a small number of provinces under your control. Population counters of your...
Heavy-duty strategic SF wargame; doesn't have a lot of components (it can fit inside a large Ziploc style bag), but is still extremely involved. Four empires -- Antares, Crate Armada, Chroma Raphael, and Star Concord -- engage in a major interstellar war. Game rules cover space and ground combat, exploration of new systems, economic development, ship and...
Empire of Ashokaal is a political strategy and negotiation game of influence, deception, and ambition. Players openly represent one of the five factions, but their votes remain secret, shaping the empire’s future through hundreds of unique Decree cards — wars, trade booms, holy festivals, secret prophecies, or devastating disasters. Every decision has...
Empire of the Steppes is a sandbox, CDG, Block/Counter hybrid Wargame where three factions, Mongol Empire, Ayyubid/Mamluk Caliphate and the Christian Franks vie for supremacy through strategy, warfare and shrewd diplomacy. Empire of the Steppes can last up to twelve turns. Each turn consists of three phases. Starting with the investment phase, where...
Explore The New World in an Age of Discovery! Ideal for both casual and experienced gamers, with convenient and flexible play times. A mid-weighted game suitable for Family, Friends, Frenemies & Geeks. "In the Age of Sail your Navigators have been tasked with the challenge of discovering new lands & trade routes beyond the known horizon. Sail into the...
Encircle is a casual strategy board game for 3 to 4 players. A game play time of 30 - 40 minutes, means it is ideal for game night with friends, playtime with family or for boardgame enthusiasts. Each player run a Don and team of henchmen. Be the first one that gets their Don to break free, or be the last one standing! Here every move reshapes the board...
Entropia gives you the chance of stepping into the shoes of a young powerful star, fighting to forge your own planetary system out of chaos. In this chaotic universe, each player is a young star trying to control the galaxy where they live, and prevent the other players from seizing power. Why on earth would you dream of controlling the chaos and fighting...
Epic Shogun is a fun, strategic card game that thrusts players into the world of feudal Japan, where emperors vie for the Shogun. Each player starts with a Castle and a hand of cards, aiming for one of three paths to victory: building a powerful Kingdom, forging strategic Alliances, or reaching a Kingdom value of 300. The game revolves around the Flop...
Based on the first season of the hit reality competition of the same name, this competitive/cooperative roll-and-move voting game for 1-11 players features 10 characters invited by "The Savant," a prominent socialite, to attend a dinner party on his behalf in celebration of his inheritance of a mysterious house trapped in the year 1920. Upon arrival...