We Built This City is a city building game where each player is vying to construct various public buildings throughout a walled, port city. Resources arrive each turn and are bid upon by all of the players, and these resources are then used to construct the available buildings. Victory points are awarded according to the building value and there are...
The Pacific Theater of WWII: 1941 to 1945 States of Siege(TM) #7 We Must Tell the Emperor brings Victory Point Games' unique States of Siege(TM) game series (first introduced in Darin Leviloff's groundbreaking Israeli Independence design) to the grand scope of the Pacific Theater during WWII. As the Military and Political leader of Japan, you must drive...
The We Must Tell the Emperor Expansion Kit includes some interesting options that can enrich your gameplay and make the game's narrative even more compelling. Along with several scenarios, there's also 16 additional Event cards and new counter pieces, there's more flavor and challenges to this game. With an increased focus on China, the addition of the...
With a modular map, expandable decks, and the ability to modify key features of the game to make it more or less difficult, We Still Remain caters and expands to meet the needs of all players, from those who are new to the game, to hardened wasteland veterans looking for an extra challenge. The game features five core game modes that range from a...
We Were Brothers is the ultimate WWII infantry warfare board game and the first cross-over wargame. The game covers thirty historical missions for U.S., Wehrmacht, British and Italian armies from the three landings theaters in Italy: Operation Husky, Operation Avalanche and Operation Shingle. We Were Brothers is a cross-over wargame because it effectively...
A simple action game. Basically, you each have a base with 5 or 6 targets (some require multiple hits or hitting things in order). You also have about 10 men. You arrange a man on each target, and then place the rest on various grey dots on your base. You each have mechanisms to shoot little balls..catapults and crossbows and the like. You take turns...
This later entry into the Weapons & Warriors series has a single large castle (wall with drawbridge, 2 towers, and keep) that is under siege by an invading army with a Triple Blast Barrier and a Defense Shield. Weapons include a cannon, a crossbow, and 2 catapults. Castle Siege has quite a few more units overall than previous games in the series, adding...
Weavlings in the Wilds is a fantasy grid-based solo game where you must capture the fauna of the Tender Wilds with trap cards and lure Weavlings back home with the promise of succulent meat. Collect 10 lured population to win the game. Receive 10 wounds, run out of traps, or lose 10 population, and the game ends. This game can be played in a beginner...
Step into the shadowy halls of Nevermore Academy to save the school from assured destruction in this officially licensed social deduction game for 4–8 players ages 10+, based on the hit show Wednesday. Crackstone’s followers are trying to collect body parts to revive Crackstone himself! But Wednesday and her fellow students are trying to prevent that from...
For centuries members of noble families often married their relatives. In the case of regal kings and queens; this meant some heirs were born with “issues” or would have perished in birth. It would also reduce their intelligence, which in turn impacted the monarch's ability to rule. In this game you will manipulate shield heraldry tiles; tiles Representing...
Lore: In an alternate 19th century world created by artist Nicholas Maxson-Francombe, machines have been built to serve as soldiers. Fires burn in their heads, keeping their engines running and they survive a hail of bullets. Princess Feodora has taken control of London, which has now been turned into Clockwork City. Machines were given more and more...