Rolling Freight: Great Britain and India, an expansion for Rolling Freight, includes a double-sided game board that features maps of Great Britain and India and new rules for canals, ferries and caravans. Canals are links that exist at the start of the game, but which become owned by individual players when rail is built over them. Cargo can also be moved...
Rome is in a state of emergency, the Senate and the Guard are embroiled in fierce arguments, the people are divided. Many roads lead to Rome, whether you decide to use powerful cards such as the Tower and the Praetorian Guard to protect the power and victory points you have, or instead prefer to use the Consul and the Tribune to skilfully pull the strings...
Records of Three Kingdoms 190-280 is a 2-3 players strategic-level wargame that simulates historical battles during the Three Kingdoms period in ancient China. Players control the Cao Wei (曹魏), Shu Han (蜀漢) and Sun Wu (孫吳) army respecitvely. In the beginning of each turn, each player hires 2-3 generals and military counselors with corresponding soldiers....
Guandong Coalition is a bonus scenario in Board Wargame #8. You need to have "Records of Three Kingdoms 190-280" to play it. In this new scenario, we add a new strong force "Dong Zhuo". Guandong Coalition is a short scenario of "Records of Three Kingdoms" that can be played to completion within an hour. You need to own the game "Records of Three Kingdoms"...
In Three Kingdoms Go Go Chess (三国走走棋), players engage in a strategic board game that blends classic MOBA elements with tactical warfare. The game features generals, soldiers, and war vehicles, with a map comprising barracks, arrow towers, and riverways. Players must strategically deploy their forces and utilize cards to gain an advantage, blending tactical...
Rome's Defiance: Hannibal is a solo board game where players step into the shoes of Hannibal's Carthaginian army on its path to conquer Rome. The game chronicles Hannibal's life through his battles, spanning from Hispania to Rome and Carthage. The player faces off against intuitive yet challenging enemy armies controlled by an AI. Immerse yourself in the...
From the Honour web site: "Rommel is a tabletop game of great battles in the European and Mediterranean theatres of the Second World War. The player takes the role of a general commanding an entire division, or elements of several divisions, or an entire corps or even an army. Units represent companies and battalions. Tens of thousands of men and machines...
Included with the Premiere Issue of The Mongol gaming magazine produced by members of the Southern Minnesota Gaming Society. I've no idea if any further issues were produced eventually and this appears to be one of the first attempts at "Desk Top Publishing". The components for this game consist of the following: 11-inches by 17-inches paper Mapsheet;...
Welcome to RON and BONES cabin boy: The most innovative and impressive strategy game of the 7 seas. RON and BONES is a simultaneous cards and miniatures´ game; where long and tedious waits ended between turns.You must prepare your game strategy considering next adversary movements and all boarding chaos. Your adversary and you are playing simultaneous...
Kedveled az internetes világ MOBA (massive online multiplayer arena) játékait? Leültetnéd a kocka barátaidat is az asztal köré szórakozni? Ha bármelyik kérdésre igen a válasz, akkor a Rum&Bonest neked találták ki! Alkoss csapatot, védd meg a hajód stratégiai pontjait és rombold le ay ellenfélét. Vezesd a minionok hullámait győzelemre, de vigyázz: ha túl...
Ronin’s Revenge is a cooperative dark Oriental fantasy boss battler, designed to bring the brutal tension of a souls-like experience to the tabletop. Combat is the heart of the experience: each confrontation pits the heroes against merciless bosses in battles where stamina management, positioning, timing, and reading the enemy matter far more than pure...
A game about thefts and crafty unfortunate events The inhabitants of the tranquil and calm Rich District of the City of Ludovia haven’t got a clue that a group of thieves is keeping an eye on their houses. Having recently arrived in the neighbourhood, the crooks founded a lair and in it formed a guild, to plan robberies and trickeries. But before getting...