Midnight Guardians Thanks to guardians like you there's still hope! Choose 1 of 4 Game Modes to experience this puzzly, set collection game of "cute horror." As a Midnight Guardian, you alone stand between the innocent critters of Shady Valley and Zumoffa, Lord of Night. Zumoffa has manifested a great Wall of Pain, but a curse holds sway over the Lord of...
MIDNIGHT: TIME OF THE MURDER! WELCOME TO A STORY-BASED CRIME INVESTIGATION GAME ON A CRUISE SHIP! Aboard the Majestic, the lifeless body of a passenger has been found in their luxury suite... You are attending a conference on board with other private detectives, and place a wager to reconstruct the circumstances of the alleged crime before the ship arrives...
Operational level wargame for the battle of Midway in World war 2 Pacific theater. This game published with Japanese history and military magazine "Rekishi Gunzo" #114 the Twenty Anniversary Issue. And also published along with Tsushima. Players control either Imperial Japanese fleet or United States fleet. Each player choose and resolve one of seven...
A new concept in miniatures gaming, Mighty Armies gives you a complete army, rulebook, dice, reference card and measuring aid in a single box, for an all new low price. Mighty Armies is a game that is quick to learn and yet takes real skill to master. With armies for 40-60 miniatures (readily expanded by a supplemental range of blister packs that provide...
Mikes Skirmish Game is a table top skirmish and RPG game. It comes with 3 ways to play right off the bat! Skirmish battles using our character cards or using your own created with the rules. A narrative or more linear campaign for the Campaign you are playing. And finally a Open World Campaign where party building, Base Building, and Character growth are...
Military Decisions is a strategy game in the vein of wargames, but units have no stats. Each player dispatches 100 military units on their side of the board. There are land, naval and air forces. Players have a choice of either moving units or drawing a card that will dictate what the player must do. The card may benefit or penalize them. Units are placed...
One of the "Warriors of the Green Planet Trilogy of Games". The games are set on a future Earth that has suffered an "axial flip of 72 degrees", resulting in various disasters and changes that result in this hypothetical post-apocalyptic game world. In Mind War each player controls one, or perhaps a few mind warriors. Each player simultaneously plots where...
MindMonsters is a fun, story-based adventure card game for people living with anxiety and stress. The goal of the game is for your Hero to get calm and stay calm when facing monsters on an epic journey. Players learn to Think Like a Hero — to focus their power to see a situation for what it is, consider options, and make the best of it. The game is...
From their website Mindstalkers is a skirmish wargame. The game starts in the distant future of mankind, but the actual action will be set in various historical ages. The first line of miniatures and rule sets (in production right now and named "Mission: Middle Ages") regards the Italian Middle Ages (14th - 15th centuries). The following rule sets will be...
Welcome to mining city. Any dream will come true once you rise to great fame in this city. Those who dream their fortune will proceed without any doubt even if they conduct illegal business. As we say, “Time is money”; time, money, resources, and laborers are all finite things. Don’t forget, everything has its limit. If your way of thinking is like “Next...
Contains 2 fishing rods and two shovel tiles. Part of the Spielbox magazine issue 5/2021 Fishing Rod (x2): If you reveal the fishing rod during a fight, after the fight is over, you may choose a revealed mob from the grid and place it next to your board to "reserve" it. Put the fishing rod on that mob card. During the rest of the game, whenever you fight a...