This is a stand-alone game, not an expansion. Flashing Steel is a skirmish miniatures game (one figure = one combatant) in the Song of Blades and Heroes family. The flavour is smack in the middle of The Three Musketeers and pirate action of all kinds. Swing from those chandeliers or ratlines. Kick the chair or skewer the roast chicken. Flashing Steel was...
Place cards in the playing area one after the other. As soon as a player exceeds the element limit, they collect all played cards, give some of them to one or several other players, and keep the remaining cards for themselves. At the end of the game, the cards you collected make you earn or lose points. The player who has the most points at the end of the...
“Halt! What business have you in our glorious city? Sir, kind sir, please let us in! Our villages were plundered by the giants not two days past. Flee we did, but they come behind us! Won’t you take us in? Nearby villages you say? Hmm, you provide us much grain. Our city council perchance might let you in. But you must show us your papers. Queue up! Our...
Fleeting Glory allows one to conduct abstracted battles in the Napoleonic era. Hidden information and a chit pull system effectively allow solitaire or head to head play. The game takes its inspiration from Napoleon's Triumph, Battles of Napoleon, Stratego etc. and spits out a rules foot print of less than 10 pages. Play time permits multiple engagements...
"FLEETS is a fleet-scale combat game simulating tactical warfare between fleets on a squadron level. Players can take command of fleets as small as a frigate group to as large as an entire battlefleet! These three units contain the rules, the pieces, and the charts needed to play the basic game." A game design concepted and constructed in the span of a...
The world was simple, man and woman measured against each other on their prowess of muscle and mind. But from the southern reaches of Rathe, dark arts and aether manipulation have again found practitioners of the forbidden warfare. As the fight takes new shape, heroes must adapt or die. Sword and shield will not be enough to survive the Arcane Rising!...
Equip Your Hero, Prepare to Fight! Throw open the armories and turn up the forge, and rally your allies from near and far. Bring all your skill, luck, and your damn best gear to bear; as you’re plunged headfirst into the Crucible of War. Crucible of War is a supplementary booster set that introduces powerful weapons and equipment, and opens up new...
Dynasty is an expansion booster set that takes you inside the Imperial Palace of Volcor. Play as the Emperor and defend your Dynasty against the rebellious uprising sweeping the land. Dynasty is designed to expand constructed play with new support for all existing classes, the introduction of a brand new class, and Relics of War, a collection of Marvel...
Step right up, step right up! The greatest show in Rathe is coming to a town near you! Everfest is a supplementary booster set, designed to expand constructed with new cards for every hero in the game. Within the bustling grounds of the Everfest carnival, all fashion of performers, peddlers, and frolicking fun is to be found. Will you find fun, fame, or...
Venture into the vaults of Rathe and discover the origins of Flesh and Blood with History Pack 1 Black Label! Translated into French, German, Italian and Spanish for the first time, History Pack 1 Black Label celebrates the European Flesh and Blood community by re-introducing the world of Rathe in your native language. This is an ideal product for the next...
Designed to welcome new players to the world of Flesh and Blood, Classic Battles: Rhinar vs Dorinthea includes two 40-card decks ready to play out of the box, Cold Foil hero and weapon cards, Rainbow Foil equipment, full art mentors, a quickstart playmat, and a 48 page illustrated lore booklet telling the tale of these heroes and how their classic battle...