In Dystopian: the adventure deck game, one to four player assume the roles of Agents of the Dystopian Police Department (DPD) who are working to solve a murder. They will work together, to search the city of Dystopia, among it's many different locations, first, looking for evidence to frame a suspect, then catching the criminal, before he escapes. GAMEPLAY...
This is a set of miniatures wargame rules for refighting the english civil war. The rules set is a derivative of WRG's DBA rules. The smallest unit is a "stand" containing multiple models as opposed to handling individual figures. The emphasis of the rules is quick-play. Combat is resolved by the roll of two standard dice, and movement is controled by a...
Who doesn't love combining robots? A.E.G.I.S.: Combining Robot Strategy Game is the world’s best combining robot tabletop game! Using themes from all your favorite giant mecha shows, it takes elements from popular tabletop wargames and streamlines them to make a game with the same depth of strategy without the high learning curve, distance measuring and...
During the Five Nations War's greatest battles, the robots of these new heroes and villains took on powerful new forms when the situation was dire! Promo set of Variant Commander Robots for A.E.G.I.S. for use after the campaign mode, variants each have a combination of alternative attack abilities, modified states, or alternative commander powers.Each...
E.L.E Crisis on Asteroid SV1 is a single-player or semi-cooperative game for 1 to 4 players inspired by the classic Sci-Fi B-movies from the 50s/60s. In this game, each player will control 3 S&R Rangers who are on a daring mission to save the Earth from a potential extinction-level event. The semi-co-op play is that while the Rangers are all teammates...
A solo card game inspired by the 80's computer game Elite. The player assumes the role of a spaceship captain, travelling about and trading between worlds. Decks of custom cards are used to record the status of the player's ship, as well as generate the space they are travelling through, the marketplaces they trade at, the opponents they fight and missions...
Close to Pandemic, with an environmental theme. In this cooperative game, players face five major crises (melting north pole, ocean pollution, deforestation, air pollution and human impact) and attempt to save the Planet. Players must plan their strategy together to stop these crises. There is no specialists, but players draw a number of cards depending of...
Rumours of a group of British special forces Operatives known as 'the Increment' have been circulating for many years. Operating on behalf of Britain's Secret Intelligence Service, the missions undertaken are 'black ops' - deniable missions that would be refuted by the British government if compromised. These include a whole range of objectives where...
The galaxy is slowly falling into chaos. The UNE and the Akoran Empire are fighting a bitter war over centuries old claims. The Decoran Republic has been stabbed in the back by the Andromedan Empire and the Federation Commonwealth is launching suicidal Crusades in all directions. The Horloth have been drawn into the conflict and the Ilin are close to...
The East: Concordant, combines engine/combo building and hand management with multiple scoring avenues, and is the third card game set in the world of The North: Provenance. Two players take turns drawing and playing doublesided Facility cards a variety of ways for various in-game effects. Players take turns drawing and playing cards: either as Facilities...
1. Solo expansion: For solo game, you will play against the dummy player John. Whenever John performs an action, he is not required to spend or use any resource. In addition, he also ignores the effects of empty spots on the pirate alert track. John's action will be determined by the action marker, the dummy player action tile and the result of the die...