Chronicles of Khyronia is a strategy and adventure board game created by Juan Salvador Bella. Set in a savage continent recently opened to maritime routes, players arrive as adventurers with nothing but determination and a few coins, seeking to forge their legend through sweat and blood. The game focuses on survival, resource management, and the tactical...
The Game Crossing the Line – Aachen 1944 is an operational level simulation of the Battle for Aachen, which took place from September 12th to October 21st, 1944. The game is intended for two players but is also suitable for solitaire and team play. The game is played in a semi-interactive way, as only one Division of the active player is activated to...
"A strange game of Martial Arts and poor dialog dubbing for 2 to 8 players!" Players travel around the board eliminating other players. Each turn, eight dice are rolled. The dice have words on their faces, and the player rolling must attempt to concoct a sentence in the style of a bad martial arts movie dub using as many of the words as possible. The other...
Players construct a deck of military might, characters, and industries, vying for the emperor's seat in the year 2909. Building your own empire Players start with 10 Prestige points, and win by either raising their own Prestige to 40, or lowering their opponent's prestige to 0. Five pre-constructed decks are offered, each representing a different "faction"...
Crown: War of Succession is a competitive board game that combines action point allocation, area movement, and hand management mechanics, suitable for 2-4 players. Players will take on the role of animal heroes participating in the battle for the sacred forest relic—the Crown. The game consists of multiple chapters, where each player can take actions...
Cruel Necessity, from designer John Welch, is a solitaire game simulating the military, political, and religious struggles of the English Civil Wars (1640-53). You attempt to stop the advance of four armies bent on destroying Parliament and Puritanism, whom you represent; simply holding on to London is not enough! There are civil wars going on not just in...
The Drache started as a seaplane tender built in Hamburg for the Royal Yugoslavian Navy in 1928. She was converted into a minelayer in 1937. Captured by the Germans in 1941, the Kriegsmarine renamed her the Drache (dragon) and converted her back to a Flugzeugbergungsschiff – an aircraft rescue ship. Drache underwent a refit back to being a minelayer in the...
Cruel Seas is a fast-paced tabletop game recreating the swirling naval dogfights taking place on the seas during the dark days of the Second World War. Powerful, well-armed boats manned by skilled crews stalk enemy shipping lanes, lying in wait for an unsuspecting target to present itself. With a roar of engines the motor torpedo boats would surge forward...
Originally a US destroyer, HMS Campbeltown was transferred to the Royal Navy as part of the Destroyers for Bases agreement after the outset of World War Two. She was arguably the most famous of these ships due to her role in Operation Chariot in 1942. Though she saw a brief service with the Royal Netherlands Navy, her most famed action was that against the...
In Cruel Seas we intentionally wanted submarines to work as a normal surface vessel. After all, powerful diesel engines propel them as fast, if not faster, than many escort ships in a convoy when surfaced. The bonus for a submarine is, of course, being able to vanish by diving, hiding from escorts to ambush the merchantmen at will. The disadvantage of...
Crueler Seas is a set of optional rules for Warlords naval game Cruel Seas. They are not designed to be complicated or make the game incredibly realistic. It keeps the flavor of the original while addressing 2 things that I felt needed to be addressed; namely spotting and the damage model. It adds rules for: spotting, differentiating quality of forces...