In Colony X, you play the role of a space foreman working for a billion dollar corporation. Your mission? Establish a sustainable colony on a distant planet. Colony X is a 2-4 player game featuring area control and colony building. Each turn players land one of their ships on a nearby planet to collect two resources from an ever-changing pool of resources...
Cataclysmic Abominations contains 12 new Phenomena for Coma Ward dealing with supernatural themes. The Phenomena include: The Doctor, the Dinosaur, and the Cerebral Digitizer Alien Ant Farm If Hell Were Only Pain, This Place Would Be Paradise If I Kill a Rich One As Time and Reality Dissolve To Hell and Back Messiah Complex Ghost of a Chance What Wicked...
Combat in the Lists is a small hand to hand combat game/simulator that incorporates card management and strategy. During the medieval period skilled knights were famous throughout the land and the lords of the realm would hold grand tournaments to demonstrate the skills of each knights in his service. These tournaments brought together knights from across...
Combat Infantry: EastFront is a fast-paced World War II tactical level game that employs wooden blocks providing a fog-of-war element to game play. The game system features innovative and interactive rules for Fire Combat, Close Combat, Morale, and Leaders. The game delivers a high level of tactical realism, yet is very playable with only 12 pages of...
Combat Zone is a tabletop miniatures skirmish game in 25mm scale. CZ is set in an alternate near future where corporations have walled off cities to protect their economic interests. Economies have crumbled as corporations have turned to military warfare as a means of assuring their financial futures. Destitute gangs, corporate para-military and combat...
Come out Fighting is a miniatures game rulebook about squads and tanks in World War Two. The introductory game presents nine step-by-step learning scenarios based on the real exploits of the 761st Armored, a pioneering African-American tank battalion. The advanced game offers comprehensive rules for all the major forces in the war, using 15mm figures and...
Rewrite or relive world history! In Commanders & Conflicts, players take command of iconic military and political leaders to battle across history’s most pivotal conflicts. Engage in simultaneous card play and lightning-fast tactical decisions as you manage resources, control terrain, activate combos, and outwit your opponent. Commanders & Conflicts also...
Commit the Garde! is intended to simulate battles of the Napoleonic wars on the grandest of scales. Entire epic battles are represented; no longer must the players extrapolate the results of the entire battle of Waterloo based upon their game's recreation of the fight for the garden gate at Hougoumont. Players represent the highest level leaders in any...
Common Sense is an asymmetrical trick-taking card driven wargame. One player will take control of the 13 colonies in their fight for independence while the other uses the might of the British crown to quash the rebellion. The game revolves around the Will to Fight track which tracks both sides' willingness to continue to fight the war. As it is an...
Like many of the great interstellar conflict games of our time, the story centers around a war where one empire emerges victorious. The game of Commonwealth, however, immerses players into a universe where that war has already happened. In a galaxy not so far away from our own, the victor of this old war has endured for centuries after the last of their...
20TH and 21ST Century Skirmish Wargame Rules These miniatures rules have the unique feature of, your side keeps going until you either fail at something, or the other side successfully interrupts your actions. From the designer notes: "The rules are designed to be used for World War Two, Korea, Vietnam and The Soviet-Afghan War. That does not mean that...