Nobody knows who first thought to teach Bakemono the way of Bushido but some koryu has managed it and now Trak is teaching others. He tries to take all of his training seriously, including the parts about honour and bravery, but being a Bakemono often fails. The Shadow Council may look down with scorn on the principles of Bushido but they choose not to...
Akashi retired as a legend from the fighting pits having garnered renown even outside the empire. His return to the Jwar Isles has had many question the motives behind his return. He has stirred feelings in the Buto that many would prefer buried and it seems that he has become increasingly political as he has aged. Although old Yokozuna is still a threat...
Amaruq quickly learned to master the fierce elements of the mountains she works and serves as inspiration for aspiring hunters. Nobody is foolish enough to want to fight in hand to hand combat with the monsters Amaruq calls prey and she is adept at taking them out long before they can become a threat. In worst case scenarios when the javelins have failed...
The crabs of the Eastern Sea are proving to be an invaluable ally to the Jung. They swarm across the battlefeild at times merely offering themselves up as a nuisance or distraction. Often this is enough. At other times the swarms will part revealing the larger more dangerous species such as the Fiddler crabs or the Horseshoe crabs. Each has its own purpose...
A proud sister of the House of the Long Shadow, Dudiko is an exemplar of the virtues of her house. She is able to hold her own in melee however she is more inclined to retreat in a cloud of smoke, leaving her opponents vulnerable and wary of where she will attack from next. Her smoke bombs can be useful for all in her company and she was not too proud to...
Kimiko is one of the Hoshi family's Ice Witches. A Minor House, pledged to the Minimoto, the Hoshi live on the frozen peaks of the Iron Mountains and take almost no part in the politics or games at Court other houses delight in. They are closer to the spirits of the mountain and many of their daughters inherit powers over cold and ice. Kimiko ensures that...
Onyomi is considered monstrous even amongst the Oni of the Savage Wave. Onisho in her presence fight harder than ever before, proving they are worthy of being considered an Oni or perhaps merely trying to keep their kills for themselves. Onyomi is spurred on by the blood letting of the Onisho and will be driven to charging into melee alongside them more...
In Business Cards, each player takes on the role of an employee of a struggling company. The branch is going to go through some significant downsizing and can only keep one employee on board. This can be accomplished through hard work, brown nosing the boss, sabotaging co-workers, or a combination of the three. Each player starts out with three Idea cards...
“The position of Prussia in Germany will not be determined by its liberalism but by its power … Not through speeches and majority decisions will the great questions of the day be decided… but by iron and blood.” – Otto von Bismarck, Sept. 30, 1862 By Iron and Blood is a two-player wargame depicting the final, decisive battle of the Austro-Prussian War. The...
"By Stealth and Sea" is a tactical solitaire or cooperative wargame that takes place during the Battle of the Mediterranean in World War II. In By Stealth and Sea, you lead elements of an Italian commando frogmen unit called Decima Flottiglia MAS. Under your command, teams of frogmen will pilot manned torpedoes in attacks against the Royal Navy in the...
Battle for Byzantium is a historical action/ conquest board game set in the Byzantine Empire in the year 1025 which features several elements and references from the Byzantine Empire. Here, with the death of the emperor Basil II, 4 warriors from within and beyond the empire all compete for control of the Byzantine Empire taking advantage of the weak...
C'est la Guerre is an adaptation of the popular De Bellis Antiquitatis (DBA) rules to the "horse and musket" era (i.e., early 18th century through the Napoleonic era). There are several adaptations of DBA which have been made for the horse and musket period. Unlike DBA, armies are not limited to a fixed number of units (e.g., 12), instead using point...