In the Jogo da Fama, accumulate points for good attitudes and lose points if your attitudes hinder you to build your fame! at the end of the game, become a big star or a world star and rock! Roll the 02 D6 and move exactly the number of spaces in the result, applying the conditions of the coloured spaces or special space. Apply what is described in space...
Players have fun learning the positive actions and pitfalls that lead to co-operative learning group success or disaster. Players are randomly assigned 'group members' that will either help or hinder the players quest to complete a project (reach the end of the track). You can trade 'group members' with other players or with the unused deck. Players then...
About the Game: Journey to Ecrya is a roleplay driven fantasy board game for 2 to 4 players. You choose one of eight playable Heroes to embark on your journey towards the ancient city of Ecrya. During your travels on the Cursed Mountain you encounter dangerous beasts and some of societies most vicious rejects. Equip your Hero with weapons, armor and other...
A promotional card game based on the series and characters of the short lived spanish comic book magazine Mister K, in the style of the comic magazine El Jueves, but aimed at a teenage demographic. The set of 80 cards was distributed in waves along the first numbersof the magazine. A two player game where each player needs its own copy of the deck of...
Julii is a game where you navigate the political intrigues of republican Rome as the head of one of four prominent families, the Julii, the Cornelii, the Sempronii and the Claudii. These families are made up of senators, statesmen, and other members of Rome’s elite governing class who share the same gentes, that is claim descent from a common ancestor, and...
The Jungle is about to get wild with Leafy Lanterns, Furry Flutes, Coconut Coolers, Forest Fries, and more! Collect as many party cards as you can - the fancier your party, the more likely you are to charm the animal guests to attend! Plan, strategize, and compete - the host with the most (points) wins the game! —description from the publisher Get the...
In Jure Grando: The First Vampire, you step into the shoes of the desperate townsfolk of Kringa. Move around with your chosen townsfolk and explore the streets of Kringa, find items and protect the other townsfolk from Jure. But be careful; each encounter with Jure or failed objective will increase the terror in your town. Complete your objectives and...
The original Fleet Admiral was designed in the mid-1980’s by Jack Greene while running Quarterdeck Games, a small part-time vanity press producing cardboard and paper war-games. The game is a highly-sought after collector's item on ebay; commanding top dollar. Fast-forward to today, and Consim Press is collaborating with Jack Greene on an all-new game to...
In a fantasy Island, a magic tree, the Kabula, is held in a Sanctuary to ensure immortality to all inhabitants. The balance is broken when six deranged characters from Earth find themselves transported to this Island. Their surreal adventures include humorous encounters and heavy satire on several topics. Kabula is a competitive board game for 1-5 players...
The world is a treasure trove of hidden caches waiting to be discovered, and an enthusiastic group of adventurers is on a quest to find and gather these hidden treasures. Armed with nothing but GPS coordinates and their wits, these explorers set out to uncover these secret stashes. While some of these caches may be relatively easy to locate, others pose a...
Since ancient times, the Dreamlands have been the refuge of the dreamers: a vast dream world where the mythical city of Kadath lies hidden. The dreamer Randolph Carter penetrates into these lands in search of the lost city, while the Crawling Chaos Nyarlathotep does everything possible to divert him, sowing chaos in his path. Will you protect the purity of...
A typical roll and move type promotional board game. Artwork features gnomes/brownies and landing on those gnome spaces trigger events. The rules of the game are integrated in the game board. The players take turns to roll and move. They start at space 1. The first to reach space 75 wins the game. On some spaces events hinder or benefit the players or the...