A diceless card driven Euro style board game about a Zombie Pandemic on the US Passenger Rail Network. Description from the Kickstarter: "In Zomtrack, the cards control the action. You draw a hand of cards and use them to implement the strategy you have chosen. Back the survivors and spend your time destroying infestations and gaining victory points (VPs)...
The trains start at the upper right corner (train depot). Movement is determined by a die. On an uneven roll the train has to follow the blue arrow, on an even roll the red arrows. On some spaces signals und signs affect movement. Naturally the trains can not pass each other on the tracks. The first player to get his train to the destination station (below...
A new and simply strategic game designed and developed in Argentine on November 2009. Players must install sugar factories and sell their sugar production in the cities. To reach this goal, players must install a system of railroads, in order to connect factories and cities together. The game contains 90 tiles, 75 pieces of plastic in five colors, a...
Zug fährt ab is a children's game for practicing the recognition of colors. A locomotive with four passenger cars is placed on the table, with each car assigned a different color. Passenger tiles showing passengers in the four colors, as well as a driver and two conductors, are shuffled face down. Each player draws three tiles and places them face up in...
Rock Island was the old title of this game as it was published by Hans im Glück in 1987. It is a Railroad game for Ages 8 and up. The game objective is to be the first player to reach Kansas City with his train. During the setup, the map with the Mississippi in the middle is laid out. The hextiles are placed face down. All players start in Chicago. Then...
Theme & Goal Each player tries to be the first to get his/her train token to the destination station. Setup The plastic insert is put into cardboard frame (i. e. the board) and the 10 cardboard strips with the tracks are placed into it. Each cardboard strip is divided into four areas (one for each player colour). Each player is assigned one train token....
Game consists of 120 cards, depicting 12 different train wagons. Cardbacks show a steam locomotive. Players try to put together trains consisting of the same sort of wagons. Each wagon can be used as loco. If it is a players turn, he can choose to draw 2 cards from the hidden stockpile or 1 card from the open drawpile. Game can be ended by the player who...
Inspired by the expansion 1860: Locomotives of the Isle of Wight, this game variant provides a similar expansion specifically for 1824: Austrian-Hungarian Railway (1824). The train deck consists of a roster of passenger trains and a roster of goods trains that replace the standard trains found in 1824. Requires a copy of 1824: Austrian-Hungarian Railway to...
1713 Menorca: Under British Rule is an 18xx-family train game set in one of history's most extraordinary geopolitical curiosities — the island of Minorca under British rule from 1713 to 1756. When the Treaty of Utrecht ended the War of the Spanish Succession in 1713, Spain ceded Minorca to Great Britain. For forty-three years, the island became a...
1761 is a game in the 18xx genre set in England, but the early game is about canals. Only later do the players start operating railways. The main differences from other titles are associated with how the canal companies fade away as the rail companies come to dominate. The game begins in the Canal Age. In stock rounds, players auction the Private Companies...
A mini 18xx game, set in Colorado, and appearing in issue #17 of Rail Gamer Magazine. It's for either two or three players, and there are only nine playable hexes, so it's extremely "mini". The two player game has 2 corporations, and the 3 player game has 3. There is an interesting bond mechanism that allows directors more control over how much money gets...