InterSpace is a print-and-play space exploration & exploitation boardgame for 2 to 4 players. Each player assumes the role of a civilization that has grown beyond its' home world and is expanding into the Universe. Players build ships, explore space, colonize planets, and trade with or wage war on the other players. Players also develop new technologies...
In the depths of space, a cryptic signal from a previously unknown planet reaches The Atlas. On board that spaceship, Captain Silna and her crew scramble to decipher the call. What follows is an adventure that pushes the crew to confront their limits. With the mechanics of an escape room and the excitement of a choose-your-own-adventure story, Interstellar...
Achieve political dominance of known space! Discover planets, aim the rockets, send envoys, protect trade routes, and meet political objectives in this medium weight strategy game. Gain influence among the galaxy’s races Discover planets and visit them to build relations with the natives. Rivals might travel to distant planets with you, but only dominant...
Interstellar Glory is focused on space exploration and combat, where players aim to increase the size of their alliances while defending against hostile races. The rules are structured with a detailed breakdown of various aspects, including set-up, turn sequence, phase actions, victory points, optional rules, advanced rules, card types, and designer's...
Inis Vare - Welcome, Earth-dweller. It is the year 3251 Earth-Standard-Time. Mankind overcame its century old conflicts a few decades ago, and now strives for the stars as a unified species. In the Millennia past the humans eyes looked up to the stars uncountable times, yet they didn't know that there were always others who looked back to them, from stars...
A series of six different games, all with the same gameplay: Into the Dragon's Cave (fantasy); Into the Deserted Chapel (horror); Into the Domain of Capella (science fiction); Into the Dark Continent (Victorian adventure); Into the Dear Caress (romance); Into the Dream Centre (surrealism). Each of them come in a ziplock bag with A4 sheets of cardstock. You...
In Into the Orbit you are leading your own space flight company and building bigger and better rockets to transport payload into the orbit. You decide which components you develop to enhance your rockets reliability and efficiency. Tremble at every start if your baby will reach the sky or explode right at the start. Try to bet the first who finish a own...
Description from the publisher: The starship Valiant is suddenly attacked by an unknown vessel while exploring a new region of space. While the two ships battle, a boarding party from the enemy ship infiltrates the Valiant with orders to disable all of the vital systems onboard and take control of the ship. In response to this additional threat, the...
Ion Glory's Fleet is a supplement to Ion Glory adding new ship types (battleship, escort, corvette, support, tug, research, orbital base, raider, drone tug, minesweeper, troop carrier, pocket battleship), new weapons, new rules, more ship cards, and a complete redesigned set of weapon cards. Like the original game, components are supplied uncut on card...
The game can be played by 3–5 players. After determining the order of play, all players start from the "OBSERVATION CENTER" square. Players may agree to start from a different position if they wish. Each player directs their spaceship toward a "NUMBERED STATION," choosing any route they prefer to reach it. Players take turns rolling the die, moving forward...