Body Count: Five Battles in VietNam 1965-1969 is a new Tactical Combat Series wargame that covers five actions in Vietnam starting with the earliest actions of the US (Operation Starlite and LZ X-Ray) through Air Cavalry actions (Operation Pegasus), Vietnamization (Duc Lap) and finally assaults on fortified areas (Hamburger Hill). 5 maps (small) + 5 area...
This game simulates Operation Lam Son 719, the ARVN incursion into Laos in 1971. An armored brigade drove up Route 9 from near Khe Sanh and was supported by troops airlifted to six landing zones. The map (assembled from four sections) covers the region along Route 9 from the Ho Chi Minh trail in the northwest to some way east of Aloui in the southeast. The...
Boocoo Fire Mission is the result of 3 years of research and playtesting, drawing from first-hand accounts of the war to create a wargame seasoned with plenty of historical flavor. A simple and effective hidden movement system allows players to really sweat as they try to work out if it's safe to cross that open field in front of them. Plans don't usually...
Breaking Iron is a set of six scenarios focused on Operation Cedar Falls. Launched in January of 1967, it was the first multi-divisional operation for the US Army in Vietnam. The goal of the operation was to destroy a large Viet Cong base in an area to Northwest of Saigon known as the Iron Triangle. The 120 square miles of rugged jungle was a staging...
THIS GAME HAS BEEN DISCONTINUED. This is a small-format game (one 8.5 x 11" map, 125 counters) covering the battle for landing zone X-Ray in the Ia Drang valley in 1965 (the battle featured in the movie "We Were Soldiers"). All components must be printed out and assembled prior to play. Rules are provided covering random events, morale, and each turn is...
Buckle For Your Dust! is a set of explanations, rules and scenario data for small unit actions (at platoon or squad level) set in the 'American' war in Vietnam. It is designed to be used with miniatures, vehicles and terrain in any scale although scales such as HO/OO, 1/72 or 20mm / 15mm are recommended. Larger scenarios may be played with scales around...
ZOMBIES, AND GANGSTERS, AND MORE, OH MY! "World War II, "Bug Hunts", Colonial Wars, Vietnam, "B" movies, and Al Capone. What do all these things have in common? Heavy firepower." With these words Chain Reaction burst onto the scene. Now two years later we've taken it even farther. It's a whole new ball game as Chain Reaction 2.0 Fully Loaded delivers...
Miniature wargame rules for Infantry Action in Vietnam 1965 - 1968. Charlie Company is designed to serve as an ongoing miniatures campaign game which reflects those peculiar circumstances that were a part of Infantry Combat in Vietnam. As such the rules are designed to focus on the Infantry Company and its supporting arms, and not on Special Forces...
Charlie Don't Surf is a set of wargames rules for the Vietnam War that are designed to reflect the realities of asymmetrical warfare. Designed for games of roughly company size (between two and four platoons per side being typical) the rules use a system of dual victory conditions, military and political, to allow balanced games where both Free World and...
Surf's Up is a collection of scenarios for the Vietnam War designed to accompany the Charlie Don't Surf rules. In addition to sixteen scenarios covering the period 1966 to 1975 there is a campaign system to follow a player's Company Commander through his tour of duty in the 'Nam. The scenarios are as follows: 1. The Great Rice Hunt, 1966, Operation...