From the designer: "World War II, “Bug Hunts”, Colonial Wars, Vietnam, “B” movies, and Al Capone. What do all these things have in common? Heavy firepower. Whether you're patrolling the front lines, leading a gang of survivors in a "dark future" wasteland, or rooting out Zombies, yes, Zombies, CHAIN REACTION provides the rules. Any combat that involves...
ZOMBIES, AND GANGSTERS, AND MORE, OH MY! "World War II, "Bug Hunts", Colonial Wars, Vietnam, "B" movies, and Al Capone. What do all these things have in common? Heavy firepower." With these words Chain Reaction burst onto the scene. Now two years later we've taken it even farther. It's a whole new ball game as Chain Reaction 2.0 Fully Loaded delivers...
Miniature wargame rules for Infantry Action in Vietnam 1965 - 1968. Charlie Company is designed to serve as an ongoing miniatures campaign game which reflects those peculiar circumstances that were a part of Infantry Combat in Vietnam. As such the rules are designed to focus on the Infantry Company and its supporting arms, and not on Special Forces...
Charlie Don't Surf is a set of wargames rules for the Vietnam War that are designed to reflect the realities of asymmetrical warfare. Designed for games of roughly company size (between two and four platoons per side being typical) the rules use a system of dual victory conditions, military and political, to allow balanced games where both Free World and...
Surf's Up is a collection of scenarios for the Vietnam War designed to accompany the Charlie Don't Surf rules. In addition to sixteen scenarios covering the period 1966 to 1975 there is a campaign system to follow a player's Company Commander through his tour of duty in the 'Nam. The scenarios are as follows: 1. The Great Rice Hunt, 1966, Operation...
"Check Six! Air Combat in the Missile Era" "Check Six! puts you in the cockpit of a modern, high-performance supersonic jet fighter, commanding a flight of up to eight jets. Your mission is to provide 'Air Superiority' by clearing the skies of enemy fighters . . . You can simulate an air engagement from the wars of Korea, Vietnam, Middle East, or you can...
Tonkin Gulf Yacht Club is a scenario and campaign book for the popular Check Your 6 Jet Age Air Combat and Campaign Rules. The book provides comprehensive coverage of the clashes between the United States Navy and North Vietnam’s Peoples Air Force between 1965 and 1968 during Operation Rolling Thunder with four campaigns, a mini-campaign and 28 scenarios....
Vietnam, the first “helicopter war.” For over a decade US Army helicopters flew and fought in the skies of Vietnam, Laos and Cambodia. Now Chopper Pilot Vietnam lets you take part in that conflict as a pilot of the ubiquitous Huey or the deadly Cobra. Chopper Pilot Vietnam is a solitaire and cooperative game in which you fly as a US Army Warrant Officer...
CHOPPER WAR is a solitaire game of Helicopter Combat in Vietnam. The player assumes the role of a commander of an Air Cavalry Troop consisting of Gunships, Scout Ships and Lift Ships, plus, a platoon of Aero-Rifles. As commander, you are responsible for securing your Area of Operations (AOR) by successfully locating, fixing and destroying the enemy. Your...
Citadel is a two-player game of the battle of Dien Bien Phu, March-May 1954. The French defeat at Dien Bien Phu, and the accompanying destruction of the best elements of the French Union Forces, marked an end of French colonial rule in Indochina. One player assumes the role of the French, the other the role of the Vietminh. The French must attempt to hold...
City of Confusion: the Battle for Hue, Tet 1968 covers the attack on the old Imperial capital of Hue by forces of the North Vietnamese Army and South Vietnamese insurgents of the National Liberation Front during the Tet Offensive. The Communist forces hoped a popular uprising by the “oppressed” people in South Vietnam would lead to a general uprising and...