A dark fantasy card game of survival, deception, and power. In Blightwatch, you take on the role of an elite operative navigating the ruins of a world consumed by the Blight — a mind-corrupting force unleashed by ancient magic. The last survivors fight not only to uncover lost artifacts but also to escape the growing madness around them. Blightwatch is a...
Players try to navigate through a circuitous path while blindfolded. Players can play as a team or individually. The goal is to complete the path from start to finish in the fastest time which includes penalties for going off the path. When playing individually, the player studies the map, then puts blindfold on and uses a wipeable crayon to mark their...
BLITZ BOLIDE is a racing car game based on Formula 1 race. THE PURPOSE OF BLITZ BOLIDE IS TO PLAY WITH 1/64 MINIATURE AND HAVE GREAT FUN IN DOING THAT. At this scale, a car has 7,5 cm or 3 inches length. Blitz Bolide is played on tracks which are made of spaces. The average length of a lap is between 40 spaces (fast tracks) and 60 spaces (long tracks). HOW...
Blizzard Blitz is a fast-paced card game of toboggan racing. Outmaneuver rivals and race to victory in this frosty showdown! In Blizzard Blitz, you and your friends are brave toboggan racers hurtling down a treacherous, snow-covered track. But it’s not just about speed; strategy, snowballs, and sneaky maneuvers are essential to your success as you race to...
Described on-box as the "Beat the Barrier" strategy game. Players each have 2 pawns, 9 green walls (which are placed vertically), and 9 blue walls (placed horizontally). Pawns start on the color matching them, which are 4x4 squares in on each of the four corners of the 11x14 board. The object is simple: to get one of your pawns to a starting spot of your...
Blockade is a game that is played with Icehouse Pieces. Blockade is a roll-and-move race game played in two dimensions. Each player is assigned 2 colors in a 5x5 board, and are trying to arrange their pieces in formation first. However, as pieces arrive at their destinations, future piece movement by friend or foe is restricted. Players will need to...
Blokkerende Botsauto's (Blocking Dodgems) is a print and play game for two players. Each player is the driver of a car. The cars drive on a 4 by 4 grid of streets. Each player in turn passes one intersection. Each intersection is a double sided tile. One side has an intersection where no right turn is allowed. The other side shows an intersection where no...
Blood Race is a game about Bike Racing in an arena. Everything is allowed. Dwarves stop their enemies through grenades, orcs ram at high speeds. Every player plays a blood race team. Each team consists of a driver, a marksman and a machine. Included: 1 map 3 6 sided die 1 reference sheet 1 block of data sheets 1 counter sheet 4 bike miniatures (resin);...
Bloodrush is a quirky survival game from Fitz&Pops Tabletops featuring tile placement, resource management, and push-your-luck mechanisms where vampires hunt for humans in a Far West frontier town. Players strategically place human tiles during setup, then navigate the board using blood as both currency and life force while managing an autonomous mosquito...
A racing game that simulates the 10k Bloomsday race in Spokane, Washington. Players simultaneously choose a number of Endurance Points to "burn". Players burn these points to move along the board, but if you don't burn more than your opponents, you only move one space! Be sure to keep something in the tank for the final stretch. The board consists of a...
Blue and Gray was granted a patent in 1903, but possibly was not published until Sid Sackson included it in A Gamut of Games In Blue and Gray, each player begins with 17 guards and one captain set up on the line intersections of a 9 × 9 grid board. The object of the game is to advance the captain to the center of the board following an outlined path of 17...
A race to the finish. Players control their speed by switching between High and Low Gears, drifting around corners, and trying to predict the potential layout of the race track. Every time you move off a Track Card your opponent plays one from their hand, continuing the track until they run out of Track Cards. Once you move off the last Track Card and your...