We’re running out of fuel. Only one planet in the galaxy has Glimmer, a newly discovered fuel source, and your faction needs to control it. But so does everyone else, so you’re about to enter the race to end all races. Fly faster than you’ve ever flown, outrun your rivals, do whatever it takes to get to that planet first. Because if you win Velocity-9, you...
Vélodrome is a two-player cycling board game with a variant that allows playing it with three. Every played has a deck that is composed of 24 cards, of which 14 are power cards, 6 are "bad luck" cards to be played on another player, 3 are "approved painkillers" to counter bad luck cards (1000 Bornes-like) and four are "quadrant cards" which have to be...
Velodrome is a game about indoor cycle racing. Each turn, every player selects a speed for their bike. Will they wait out the others and save their energy, or start to race for the finish line? Passing the line gives a number of points according to a cube drawn — but the next pass may be much more valuable! Furthermore, the used speed tiles are passed to...
This French cycling game dates back to the 1930's (exact release-date unknown). It's a wooden box of 18x38cm. that should be clapped open to play. Inside there is an oval vélodrome. There are 8 wooden cyclists (each forming a team). Movement is decided by a die. Players should decide how many laps the race will be. The winner is the one who crosses the...
Velomaster is a cycling game for 2 to 4 players. Each player manages a team of 4 cyclists with a leader. Players move using a 6-sided die and according to the type of surface they are on. A 20-sided die is used to determine the effort and the skill of the cyclists. The game besides chance also requires and tactical choices: how to position, how to try an...
Stand-Alone addition to Venditio1 with new tasks. Players move their pawns by dice and learn about customer relationship by solving tasks drawn on special points of the gaming track. Another player (the customer) decides if the task is solved or not. Solving a task settles your progress on the gaming track, failure sets you back. The first player to arrive...
This title basically translates to "Wind Force 6 : Pirates in View". In this game players assume command of a fleet in favor of their country. Players each get a feet of pirate raiders and transport ships to protect. Players are attempting to sail from their home ports to the neutral islands in the center of the map and return home with their cargo. All...
Objective: Be the first reaching space 80 precisely - moving by turns - Simple 'Roll & Move' game; use two dice until space 50 is passed. Ending on a marked space follow instructions glued into the lid. Note: Due to breeches (seen on the board) game should had been published later than 1936, likely also later than 1938 (Klee take over) although there is no...
Each player rolls 2 dice. On the roll of 4, 6, 8 or 10 the meeple is placed on space 1. On the roll of 1, 2 or 12 it is placed on space 2. All other rolls are fails. To move a meeple 1 space ahead, the player has to roll a 4, 6, 8 or 10. A 1, 2 or 12 moves the meeple 2 spaces ahead. On the roll of a 7 the meeple is moved 1 space backwards. To reach space...
Simple roll-and-move race game themed for the 1934 MacRobertson International Air Race from from Mildenhall, England, to Essendon airport in Melbourne, Australia. The race was sponsored by confectionary magnate Sir MacPherson Robertson as part of the Melbourne Centenary celebrations. This game published as a promotion for Dutch biscuit company Verkade, is...